Hero's Epic Fall Damage (5e Variant Rule)
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Contents
Variant: Falling
Calculate a Fall DC
- Fall DC = (Fall Height × Weight)1/3
To use kilograms & meters, multiply the initial damage by 2
Intentional Jumps
Make a DC 20 Intelligence or Wisdom check to lower the terrain die one level
Accidental Falls
Subtract a Strength or Dexterity saving throw from the initial damage
Roll a Terrain Die
d1 for deep water
d3 for deep snow or sand
d6 for adobe or wood
d12 for rock or metal
Damage
Multiply the remaining damage by the Terrai. die roll
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