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The query [[:+]] [[Category:3.5e]] [[Category:User]] [[Category:Feat]] was answered by the SMWSQLStore3 in 0.0694 seconds.


Results 1,501 – 1,550    (Previous 50 | Next 50)   (20 | 50 | 100 | 250 | 500)   (JSON | CSV | RSS | RDF)
NameTypeDescriptionPrerequisitesBalance Point
FleshwarpedGeneralYour body has mutated into an abominable form, giving you unusual benefits.1st level only, humanoid typeHigh
FlexibleGeneralYou are very flexible, like literally, you can bend your spine in impossible angle and lick your elbows.Dex 13+Low
Flexible AchieverGeneralYou've figured out how to qualify for feats with different ability scores.NoneModerate
Flexible InvocationGeneralgain an invocation you can exchange for anotherinvocation class featureVery High
Flexing StrikeFighterYou kill enemies by flexing your muscles.Bab +6, Improved Unarmed StrikeHigh
Flight MasteryRacialWith enough training and practice your gliding or rudimentary flight ability has now become effective flight.6 HD, racial ability to glide or fly speed with average or worse maneuverability.High
Flourishing ToughnessGeneralCon 15+, Non-Evil AlignementHigh
Flowing Style CounterMonkRather than step away you may strike at your foe.Monk 3rd, Combat ReflexesFlowing Style MonkVery High
Flowing Style MonkMonkYour monastery taught you to be light and agile in combat.Monk 1stVery High
Fluid DodgeFighterThe bonus of both the dodge and mobility feat in a single feat.Dex 13+Moderate
Flurry of StepsMonkWhen you run, you really run.Fast Movement class featureModerate
Flying FighterFighter, TacticalAccess tactical maneuvers while flying.Bab +3, must have a fly speed, flyby attackHigh
FlyweightGeneralYou don't have the eye of the tiger, but you do have the eye of... something.STR or CON 13, one or more levels in a class which grants Medium or Poor BAB progressionLow
Focus of the EdgemasterMantra, PsionicWhile in this mantra, you improve your chances of scoring critical hit and ignore immunity to critical hit.Improved CriticalWeapon FocusAutohypnosis or Concentration 8 RanksHigh
Focused AutohypnosisGeneralYou gain a +2 bonus on autohypnosis check and may use your Int or Con instead of Wis when making them.Autohypnosis 4 RanksLow
Focused EnergyGeneralThe destruction you wreak with spells of the chosen energy type increases by leaps and bounds.Access to a spell or spell-like ability that deals energy damage.High
Focused MindPsionicYou've learned how to push your psionic talents to the limit.One Mental Grip strike, Manifester level 1Moderate
Focused RiderGeneralYou gain a bonus on ride checks, and may grant your animal focus class feature to any creatures you ride.Hunter’s Animal Focus class featureModerate
Focused StrikeFighterYou make a single blow, which deal double weapon damage and some additional damage. This scales to triple and quadruple damage at BAB +11 and BAB +16.BAB +6High
Focused Weapon DefenseFighterYou gain extra AC against a specific type of weapon.NoneLow
Focusing StaffGeneralYou can channel your weapon-like spells through your staff.Weapon Focus (quarterstaff or short staff)High
Fog BankRacialWhen you blow your horn, you can emit even more fog than others.Foghorn racial trait., 3 HDModerate
Fog StalkerReserveYou can see through fog effects you created.Ability to cast 2nd level spells.Very High
FoghornMonstrous, WeatherThe fog is deep...[Air], [Cold], or [Water] subtype or Knowledge Nature 6 ranks and Auran language knownHigh
Foliar EfficiencyRacialYrthes photosynthesis ability is now more efficient.Yrthes race, 6 HDModerate
Follow-Up BashFighterYou make a shield bash after a charge or full-attack.BAB +6, Improved Shield BashHigh
Font of Power StyleArcane CombatAny weapon you use is a +1 magic item, and previous magic items gain an energy effect. Opens up the path of channeling energy in blasts or as augments, among other things.Fighter level 4, Spellcraft 2 ranksHigh
Fool Me OnceGeneralAutomatically refresh expended counter once per encounterOne martial counter.High
FootsoreSalient AbilityCreate difficult terrain 10 feet per divine rank away from you.Divine Rank 1, Minor Travel domain portfolioHigh
Forbidden KnowledgeGeneralYou gain a bonus on knowledge checks and spellcraft checks when dealing with forbidden subjects. You can take wisdom burn to gain a bonus on any knowledge check.Knowledge (The Planes) 4 ranks, Spellcraft 4 ranksModerate
Forbidden NameVileYour true name is unspeakable, an aberration unto reality, rendering you immune to its lexicon based manipulations.Evil Alignment, Decipher Script 8 ranks, Knowledge (Arcana)Knowledge (Dungeoneering), or Knowledge (The Planes) 4 ranksHigh
Force AdeptGeneralYou gain a +1 bonus on caster level and DC of evocation [force] spells.Spell Focus (Evocation)High
Force Devastation WaveGeneralYou can increase the damage dealt by force blast and gain access to a few more form infusions.Force Blast kineticist blastOAHigh
Force SubstitutionMetamagicYou alter an energy spell into a [force] spell.Any other metamagic featKnowledge (arcana) 5 ranks.Very High
Forced RegenerationMonstrousYou greatly empower you regeneration, allowing you to heal and regrow limbs instantly.Regeneration or Similar AbilityHigh
Forcefield PulseReserveYou fire a pulse of protective energy which deal force damage and push creatures away.Ability to cast 2nd level spellsHigh
Forceful InvocationGeneralBy force of will alone abilities invoked by a warlock can be made more potent, and more deadly.Access to lesser invocations.Moderate
Forceful StrikeGeneralYou add Strength to damage when you normally wouldn't.Str 13, BAB +1High
ForgebenderBendingYou can manipulate heat in combination with minerals, allowing you to heat metal, weld metal together, or even fuse sand into glass.Any three Fire bends, one of which must be Guaranteed Ignition; Any three Earth bends, one of which must be the Bend Metal passive; Strength 15+, Constitution 15+.High
Form Mind FullbladePsionicYou can shape your mind blade into a larger greatsword with reach, but that cannot be used to take attacks of opportunity with.Shape Mind BladeVery High
Form of the NosferatuVileYou can turn into a hulking horrible creature, granting you raw power if not finesse.Must have 10 hit dice or more and be a vampire.High
Forsaken BarrierCurseYou have a powerful force field around yourself, but your actual body is quite weak.One other [Curse] feat.Very High
Fortitude SurgeGeneralGain a +1 bonus to Fort saves, and once per encounter always succeed on a Fort save... at a price.+2 base Fort save, Con 13High
Fortunate FateGeneralWhenever you receive a luck bonus increase it by 1 point.NoneLow
Fortunate FumbleLuckYou automatically hit on a natural 1.Bab +1High
Fortunate SonLuckDeeply expand the usability of your luck rerolls.Gambler 10 Levels, Profession (Gambling) 13 RanksVery High
Fossilized MinionNecromantic CreationYour skeletal minion has Ancient Power!Skeletal Minion, Profession (Archeologist or Paleontologist) 8 ranksHigh
Frankenstein MonsterNecromantic CreationIt ALIVE! It ALIVE!Variant Body Assemblage or other ability to use animate dead innatelyVery High
Fraz-Urb'luu's DualityMinionYou become like a devil, but not, just like your master Fraz-Urb'luu.Thrall to Demon (Fraz-Urb'luu) OR Diabolic Disciple (Fraz-Urb'luu)High
Free MoveSalient AbilityThe deity can move up to its speed once a round as a free action.Divine Rank 6, Dex 29, Divine CelerityRunHigh