Atomic Stink Grenade (3.5e Equipment)
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Atomic Stink Grenade
Simple Light Thrown
Cost: | 250 gp |
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Damage (Small): | 1d3 |
Damage (Medium)1: | 1d4 |
Critical: | — |
Range Increment: | 30' |
Weight2: | 2 lbs |
Type3: | Bludgeoning/Special |
HP4: | 5 |
Hardness: | 5 |
1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.
Creates a nauseating cloud of gas. The damage listed above is for damage received from the grenade itself, but the main effect of this grenade is nauseating creatures. This acts like stinking cloud, except is triggered 6 seconds after releasing the grenade’s safety lever, lasts for 5 rounds, can be thrown as an attack action, the Fortitude save is DC12, and creatures with scent take a -4 penalty to resist.
The atomic stink grenade counts as a masterwork tool for Perform (Comedy).
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