3.5e Modern Weapons

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Modern Weapons & Ammunition[edit]

This category includes industrial age technology (such as steam-based technology and gnomish devices) as well as modern or near modern implements.

Weapon[edit]

Name Proficiency Cost Damage Critical Range Weight Damage Type
12ga Pistol Exotic 120 gp 2d6 20/x3 30 3 Piercing
5.56 NATO Machine Gun Exotic 500 gp 1d8 20/×2 150 10 Bludgeoning, Piercing
Alchemical Cannon Exotic 150 gp See Text 20/x3 60 5 See Text
Assault Carbine Exotic 300 gp 1d8 20/x3 140 6 Bludgeoning, Piercing
Assault Rifle Simple 700 gp 2d6 19-20/x3 100 10 Piercing
Atomic Stink Grenade Simple 250 gp 1d4 30 2 Bludgeoning, Special
Ballistic Fist Exotic 2,000 gp See Text ×3 13 Bludgeoning
Baseball Bat Martial 5 gp 1d8 20/x3 4 Bludgeoning
Baselard Simple 6 gp 1d5 (or 1d6-1) 19-20/x2 1 Piercing
Battle Rifle Exotic 300 gp 1d10 20/x3 150 9 Piercing
Battle Shotgun Martial 40 gp 2d6 20/x3 30 9 Piercing
Battlefist Exotic 120 gp 2d6 20/×3 25 Bludgeoning
Bazooka Exotic 600 gp 1d10 20/x2 150 13 Piercing; see text
Bear Trap Fist Exotic 75 gp 1d10 20/x2 15 Bludgeoning
Bladed Gunchuck Exotic 170 gp 2d4/2d4/1d8 20/x3 15 7 Slashing, Piercing
Bomb Launcher Exotic 100 gp 1d6 20/x2 120 10 Bludgeoning, Special
Bullpup SMG Exotic 100 gp 1d8 19-20/x2 90 6 Piercing
Burstfire Pistol Exotic 250 gp 1d6 18-20/x2 50 5 Piercing
Chaingun Exotic 500 gp 3d10 ×2 60 10 Piercing
Chainsaw Exotic 600 gp 2d6 ×4 10 Slashing
Chem Dispenser Exotic 250 gp 1d4 20/x2 60 14 Nonlethal
Colt Python, Variant Exotic 500 gp 2d6 + python x3 60 ft, minimum 10 3 Piercing, Python
Combat Parasol, Gun Exotic 200 gp 1d6/1d6 20/x3 or 18-20/x2 varies 3 Bludgeoning, Piercing, Slashing
Combat Shotgun Exotic 700 gp 5d4 19-20/×2 or 20/×3 60 9 Piercing
Compound Bow Exotic 500 gp 1d8 20/x3 150 3 Piercing
Discblade Exotic 200 gp 1d8 18-20/×2 8 Slashing
ED Pistol Simple 75 gp 1d8 20/x2 80 4 Piercing
Elephant Gun Exotic 430 gp 3d6 19-20/x3 120 12 Piercing
Flak Cannon Martial 360 gp 1d12 20/x2 20 8 Bludgeoning, Piercing, Slashing
Flak Repeater Exotic 110 gp 1d6 19-20/×2 30 2 Piercing, Slashing
Flamethrower Exotic *1,400 gp 4d8 fire 15 Fire
Frag Grenade Martial 20 gp 2d6 See text 20 1 Bludgeoning, Piercing, Slashing
Gatling Gun Exotic 3,000 gp 2d8 19-20/x2 60 26 Piercing
Goedendag Martial 10 gp 1d10 or 1d12 (see text) 20x3 or 20x2 (see text) 8 Piercing, Bludgeoning(see text)
Great Siege Cannon Exotic 15,000 gp 16d6 20/x4 900 ft 1,230 Bludgeoning, Piercing
Grenade Bolas Exotic 150 gp 1d4 and 4d6 20/x2 10 2 Bludgeoning, Fire; See Text
Gun Gauntlet Exotic 550 gp 1d8 19-20/x3 40 3 Bludgeoning, Piercing
Gunblade Exotic 500 gp 1d8, 2d6 19-20/x2, 20/x3 30 9 Slashing, Bludgeoning
Gunchuck Exotic 150 gp 1d6/1d8 20/x2 or 20/x3 15 3 Bludgeoning, Piercing
Handgun Exotic 100 gp 1d8 19-20/x2 50 4 Piercing
Harpoon Gun Martial 200 gp 1d10 20/x3 80 7 Piercing
Heavy Revolver Exotic 500 gp 1d10 19-20/x3 80 5 Bludgeoning, Piercing
Heilig Mist Projector Martial 400 gp See Text 8 Special
Hellfire Gatling Cannon Exotic 300 gp 1d12 19-20/x2 120 200 Hellfire (see text)
Hellfire Jezzail Exotic 100 gp 1d12 19-20/x2 120 12 Hellfire (see text)
Hellfire Rocket-Lance Exotic 150 gp 1d10 x3 60 25 Piercing, Hellfire (see text)
Hellfire Thrower Exotic 120 gp 2d6 20/x3 60 20 Hellfire (see text)
Hellfire Vibroblade Exotic 75 gp 1d8 19-20/x2 7 Slashing
Hellfire Warpspitter Exotic 50 gp 1d8 19-20/x2 60 6 Hellfire (see text)
Hexagun Pistol Exotic 500 gp 1d10 20/x3 50 3 Bludgeoning, Piercing
High-Caliber SMG Exotic 200 gp 1d8 18-20/x2 100 9 Bludgeoning, Piercing
Howitzer Exotic 100,000 gp see text 10 miles 4,000 Piercing, Force, Sonic; see text
Hunting Rifle Martial 30 gp 1d12 20/x3 150 8 Piercing
Hydraulic Mace Exotic 500 gp 1d12 20/x2 or 20/x4 14 Bludgeoning
Hypo Pistol Exotic 300 gp 3
Industrial Chainsaw Exotic 150 gp 2d10 19-20/x3 15 Slashing
Jet Fist Exotic 250 gp 1d10 20/x3 3 Bludgeoning
Jethammer Exotic 300 gp 1d12 20/x3 15 Bludgeoning
Jezzail Exotic 60 gp 1d12 19-20/x2 120 10 Piercing
Laptop Gun Exotic 1000 gp 1d8 19-20/x2 60 6 Piercing
MK14 Battlerifle Martial 300 gp 2d4 19-20/x2 5-200 14 Piercing
Machine Gun Simple 1500 gp 1d6 20/x3 100 16 Piercing
Magnetic Bolas Exotic 200 gp 1d4 20/x2 10 4 Bludgeoning
Medium Sword Simple 12.5 gp 1d7 (or 1d8-1) 19-20/x2 3 Slashing
Mustang Magnum Exotic 40 gp 2d6 20/×3 60 3 Piercing
Nezak Exotic 12 gp 1d10 x3 12 Piercing
Nightstaff Martial 100 gp 1d8/1d8 x2 5 Bludgeoning
Partisan Rifle Exotic 150 gp 1d10 20/x3 100' 8 Piercing
Pistol Simple 300 gp 1d4 20/x3 50 2 Piercing
Pistol, MS Variant Exotic 30 gp 1d8 19-20/x2 60 4lb Piercing
Pool Cue Martial 10 gp 1d6/1d6 20/x2 4 lb Bludgeoning
Portable Howitzer Exotic 15,000 gp 4d6 ballistic plus 4d6 splash 19-20/×2* 100 500 Piercing plus bludgeoning, fire
Power Magnum Exotic 750 gp 3d6 19-20/x3 80 9 Bludgeoning, Piercing
Pump-Action Shotgun Martial 100 gp 2d6 20/x3 80 8 Bludgeoning, Slashing
Quad Sawed Off Shotgun Exotic 850 gp 2d8 20/x3 10 15 Piercing
Revolver Exotic 50 gp 1d8 20/x3 50 4 Piercing
Rifle Spear Exotic 350 gp 1d10 20/x3 120 10 Piercing
Rocket Propelled Grenade Launcher Exotic 6000 gp 6d6 20/x2 20' 8 Piercing; see text
Sawed Off Shotgun Martial 400 gp 2d8 20/x3 10 9 Piercing
Scalpel Exotic 10 gp 1 17-20/x2 1 Slashing
Shock Baton Exotic 150 gp 1d8/1d8 and 1d6 20/x2 10 3 Bludgeoning, Electricity; see text
Shotbow Exotic 200 gp 2d8 19-20/x3 60 9 Piercing
Siege Gatling Gun Exotic 9000 gp 2d8 20/x3 100 ft (see Text) 100 Bludgeoning, Piercing
Sniper Rifle Exotic 400 gp 3d8 20/×4 300 12 Piercing
Sniper Rifle, Variant Simple 1000 gp 1d8 20/x3 150 10 Piercing
Spearcane Exotic 60 gp 1d8, 1d6 20/x3, 20/x2 4 Piercing, Bludgeoning
Specialized Grenade Martial 100 gp see text 30 1 see text
Split Cannon Exotic 250 gp 3d8 20/x3 120 18 Piercing
Steam Bomb Simple 200 gp 2d6 scalding, 1d6 fire N/A 10 ft. 3 Scalding, Fire
Steam Hand Cannon Simple 240 gp 1d10 20/x3 120 12 Bludgeoning
Steam Pistol Simple 60 gp 1d6 20/x3 40 3 Bludgeoning
Steam Rifle Simple 120 gp 1d8 20/x3 80 6 Bludgeoning
Steam War Cannon Martial 500 gp 4d8 20/x3 200 24 Bludgeoning
Steambolt Minigun Exotic 13,000 gp 10d8 120 22 Piercing
Steambolt Rifle Exotic 300 gp 2d8 18-20/x2 120 16 Piercing
Sticky Grenade Martial 250 gp 6d6 30 2 Explosive
Submachine Gun Simple 400 gp 1d4 20/x3 40 3 Piercing
Superior Soaker Simple 200 gp 15 6
Tank Gun Exotic 9000 gp 8d6 20/x4 1000 ft 600 Bludgeoning, Piercing
Teethblade Exotic 500 gp 1d12 18-20/x2 10 Piercing, Slashing
Toilet Seat Simple 1 gp 1d6 20/x2 2 Bludgeoning
Uzi Martial 250 gp 2d4 20/x2 90 5 Piercing
Volt Knuckle Exotic 30 gp 1d4 19-20/x2 2 Bludgeoning, Electricity (see text)
Yo-Yo Simple 2 gp 1d6 x2 1 Bludgeoning

Ammunitions[edit]

Name Proficiency Cost Damage Critical Range Weight Damage Type
Baselard Simple 6 gp 1d5 (or 1d6-1) 19-20/x2 1 Piercing
Cartridge, Armor-Piercing 15 gp 2 Piercing
Cartridge, Blank 1 gp 2 Piercing
Cartridge, Bullet 1 gp 2 Piercing
Cartridge, Explosive 200 gp 2 Piercing
Cartridge, Heavy 4 gp 2 Piercing
Cartridge, Hollow-Point Bullet 2 gp 2 Piercing
Flak Pellet 3 gp 1
Fuel Canister 200 gp 2
Goedendag Martial 10 gp 1d10 or 1d12 (see text) 20x3 or 20x2 (see text) 8 Piercing, Bludgeoning(see text)
Grenade Arrows See text gp See text 1 Fire
High-Explosive Rocket See text gp See text 1 Fire
Howitzer/Ammo Exotic 700 gp Varies 15 Varies
Hypo Canister Varies Varies ½
IED Exotic see text gp see text 10 5-15 see text
Medium Sword Simple 12.5 gp 1d7 (or 1d8-1) 19-20/x2 3 Slashing
Mine Exotic see text gp see text 15 5-45 see text
Mortar/Ammo Martial 500 gp Varies 4 Varies
Nezak Exotic 12 gp 1d10 x3 12 Piercing
Paint Ball None 24 gp 1d4 x2 10 1 Non-lethal
Rifle Cartridges Exotic 200 gp 32
Shotgun Shell, Beanbag 1 gp 1 Bludgeoning
Shotgun Shell, Buckshot 1 gp 2 Piercing
Shotgun Shell, Dragonbreath 50 gp 2 Fire
Shotgun Shell, Slug 1 gp 2 Piercing
Special Sniper Rifle Rounds Exotic 700 gp, 4,000 gp, 6,000 gp, 8,000 gp, 12,500 gp, 16,000 gp, 20,000 gp 112, 28, 36, 32, 38, 50, 30, 40, 10
Tank Shell 90 gp 30 Bludgeoning, Piercing



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