Black Knight (3.5e Feat)
| |||||||||
| |||||||||
| |||||||||
Rate this article Discuss this article |
Black Knight [Archetype]
Prerequisites: Armor Proficiency (Heavy).Benefit: Archetype Feat Bonus are based on Character Level:
- Character Level 1st: A black knight alway start the game with a black armor, the black armor is a masterwork full-plate. The black armor can only be worn by the black knight and enhancing it only cost half as much. The black knight cannot remove his armor, but he take no penalty for sleeping, swimming and climbing with it.
- Character Level 3rd: As a 1 minute action a Black Knight can replicate the effect of phantom steed with a caster level equal to his ranks in ride. The Black knight may only have a single steed summoned and if it destroyed he cannot summon another for 24 hours.
- Character Level 8th: A black knight's black armor turn into a demon armor, it still retain any previous magical bonus and never bestow a black knight any negative level.
- Character Level 15th: A black knight gain an innate resistance to magical attacks, she gain a spell resistance equal to his CR + 11.
Special: If you ever stop qualifying for this feat, you can trade it for another archetype feat you meet the prerequisites.
Back to Main Page → 3.5e Homebrew → Character Options → Scaling Feats
Leziadv |
---|