Flowing Style Shinobi (3.5e Alternate Class Feature)
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Flowing Style Shinobi
The Flowing Style Shinobi is practicing a style of rapid strikes with her weapon, basing their movement on flowing water. Unlike their stealthy counterpart, they do not rely on sneak attack to get the job done. Rather they use consecutive deadly attacks used in quick succession to bring any foe down.
Class: Ninja (Pathfinder)
Level: 1st, 2nd, 3rd, 5th, 7th, 9th, 11th, 13th, 15th, 17th, 19th
Replaces: Sneak Attack
Benefit: A flowing style Shinobi receive the following class features:
Ki Pool & Ninja Trick: A flowing style shinobi start with their ki pool at first level and gain an additional ninja trick at 1st level.
Flowing Water Style (Ex): A flowing style shinobi receives the flurry of blows class feature as an unchained monk of her class level, except that she can use her flurry of blows with any melee weapons she is proficient with. This stack with her ability to make extra attacks by spending ki. You cannot benefits from Two-Weapon Fighting while using Flowing Water Style.
Flowing Skirmish (Ex): At 2nd level, a flowing style Shinobi deals +1d6 damages against any opponent she struck since the start of her last turn. This damage increases by +1d6 at 5th level each 4 levels thereafter. This is precision damages and only applies to melee attacks or ranged attack made within 30 feet.
Breathing Trick (Su): A 3rd level flowing style Shinobi gains the ability to hold her breath for 1 hour by spending a single ki point as a free action. While doing so she gain a +4 bonus on Swim checks and the benefits of the Swift Swimmer feat. While holding her breath like that she become immune to any gaseous effect such as cloudkill even if holding one's breath would not normally be effective.
Rapid Footwork (Ex): Starting at 3rd level, the flowing style shinobi gains a 10' bonus to her land and swim speed (if she has one). This speed enhancement increases to 20' at level 11.
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