Ozymandias (5e)
5th edition Varied
GoS, SRD5
Lineage: Human
Class: Cleric
CR: 5 (1,800)
Alignment: Neutral Evil
Affiliations: Bayleaf, Odium
Unofficial Summary: Ozymandias is the leader of the abbey, due to the higher ranking priests dying during the pirate attack. While a good administrator, those below him only tolerate his leadership duo to the structure of the religious order. He is duplicitous, honoring bargains only while it benefits him. He is anxious to get word to his superiors regarding the attack on the abbey.
Ozymandias (Individual) (NPC) [1] [2] [3] | ||||||||||||
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Medium Humanoid (Humans, Clerics, Priests), Neutral Evil | ||||||||||||
Armor Class: 13 (chain shirt) | ||||||||||||
Hit Points: 27 (5d8+5) | ||||||||||||
Speed: 25 ft. | ||||||||||||
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Skills: Medicine +7, Persuasion +3, Religion +4 | ||||||||||||
Senses: passive Perception 13 | ||||||||||||
Languages: Any two languages | ||||||||||||
Habitat: Urban | ||||||||||||
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesDivine Eminence. As a bonus action, the priest can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If the priest expends a spell slot of 2nd level or higher, the extra damage is increased by 1d6 for each level above 1st.
ActionsMace. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage. |
Found in AdventuresEdit
Sources and NotesEdit
- ↑ 1.0 1.1 Mike Mearis (2019). Ghosts of Saltmarsh. (5e 2014) Wizards of the Coast. ISBN 0-7869-1640-0. p. 102. (Isle of the Abbey (5e)) Licensed: © Wizards of the Coast (used under 'fair use' clause).
- ↑ Ozymandias uses the Priest NPC stat block from the SRD5; licensed: OGL & CC-BY.
- ↑ habitat (Urban) - suggested by "Priest" Dungeon Master's Guide (5e) p.302-305
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