Teleportation Sickness (3.5e Flaw)
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Teleportation Sickness
The downside of interdimensional travel
Effect: Whenever you are subjected to a [Teleportation] effect you must roll a Fortitude save with DC 20 to avoid being sickened for one minute afterwards. If you are unwillingly subjected to such effects, or if you roll a natural 1 on the save, you are nauseated for the first round.
Benefit: A Low bonus feat for which you meet the requirements.
Special: This flaw bypasses any immunities.
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