SRD5:Zombie
From Dungeons and Dragons Wiki
This material is published under the OGL |
Zombie | ||||||||||||
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Medium Undead (Zombies), Neutral Evil | ||||||||||||
Armor Class: 8 | ||||||||||||
Hit Points: 22 (3d8+9) | ||||||||||||
Speed: 20 ft. | ||||||||||||
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Saving Throws: Wis +0 | ||||||||||||
Damage Immunity: poison | ||||||||||||
Condition Immunity: poisoned | ||||||||||||
Senses: darkvision 60 ft., passive Perception 8 | ||||||||||||
Languages: understands the languages it knew in life but can't speak | ||||||||||||
Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2 | ||||||||||||
Undead fortituce. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
ActionsSlam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) bludgeoning damage. |
Unofficial DescriptionZombies appear as rotting corpses. |
The material in this box is unofficial, and is not quoted from a SRD or published material. |