Lifesteal (3.5e Equipment)
| |||||||||
| |||||||||
Rate this article Discuss this article |
Lifesteal
This enchantment gives your weapon a percentage chance to heal the wielder upon harming a foe.
The blade, head or otherwise striking part of this weapon glows a faint, hungry red.
A weapon with this enchantment has 2% Lifesteal - Which is a percentage chance to heal the wielder for the amount of weapon damage done - Per point of enhancement bonus (Thus a +5 Dagger of Lifesteal has a 10% chance to Lifesteal). This extra damage doesn't apply to extra damage dice, but does apply to extra damage from critical hits.
A Lifesteal implement weapon also confers this percentage chance to spells and abilities focused through the weapon. All sources of Lifesteal chance stack.
Moderate Necromancy; CL 5; Craft Magic Arms And Armor, Vampiric Touch; Price: +1 bonus.
Back to Main Page → 3.5e Homebrew → Equipment → Weapon Enhancements