Great Wise Owl (3.5e Monster)
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Great Wise Owl | |
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Size/Type: | Huge Magical Beast |
Hit Dice: | 8d10+40 (84 hp) |
Initiative: | +10 |
Speed: | 10 ft. (2 squares), fly 100 ft. (average) |
Armor Class: | 27 (–2 size, +4 Armor, +3 Dex, +5 natural, +7 wisdom), touch 18, flat-footed 17 |
Base Attack/Grapple: | +8/+23 |
Attack: | Claw +15 melee (1d8+7) |
Full Attack: | 2 claws +15 melee (1d8+7) and bite +10 melee (1d10+3) |
Space/Reach: | 15 ft./10 ft. |
Special Attacks: | Spell-like Abilities |
Special Qualities: | All-Knowing, Communicator, Ensorcelled Plumage, Insightful, Piercing Gaze, Superior low-light vision |
Saves: | Fort +11, Ref +9, Will +9 |
Abilities: | Str 24, Dex 17, Con 20, Int 20, Wis 24, Cha 16 |
Skills: | Knowledge (Arcana, History, Local, Nature, Religion) +24, Knowledge (Untrained) +12, Listen +29, Move Silently +24*, Spot +25 |
Feats: | Alertness, Wingover, Snatch |
Environment: | Temperate forests |
Organization: | Solitary |
Challenge Rating: | 8 |
Treasure: | None |
Alignment: | Usually neutral good |
Advancement: | 8–12 HD (Large); 13–16 HD (Huge) |
Level Adjustment: | — |
Standing before you is a great owl, easily over 14 feet tall with a wingspan of over 22 feet. It plumage is oddly shaped, as if it was inherently filled with magic. It piercing gaze fall upon you.
When a Giant Owl survive for hundred of years it often gain greatly in size and wisdom. These owls eventually become Great Wise Owls, much stronger and fearsome than Giant Owl but retaining their gentle character. A impressive and wise creature, it will always grant it counsels to the forces of good. It is often found in druidic circle, acting as advisor to the archdruid.
Combat
A Great Wise Owl generally prefer to avoid fighting, but if cornered it will use it great intellect to take down it opponents as strategically as possible. It prefer to not waste it spell-like abilities on unworthy targets.
All-Knowing (Ex): A Great Wise Owl add it Wisdom modifier to all of it Knowledge checks. It may attempt any Knowledge check untrained and is not limited to a result of 10 or lower.
Communicator (Su): A Great Wise Owl is constantly under the effect of speak with animals and tongue.
Ensorcelled Plumage (Su): A Great Wise Owl is constantly under the effect of the mage armor spell.
Insightful (Ex): A Great Wise Owl gain it Wisdom bonus to both it AC and initiative checks.
Piercing Gaze (Ex): A Great Wise Owl count as interacting with all illusion within it line of sight, it gain a +8 racial bonus on saving throws against illusions.
Shroud (Su): A Great Wise Owl is cloaked protective magic, making it incredibly difficult to target with magical abilities. A Great Wise Owl possess Spell Resistance of 20 + it HD (28). This spell resistance may be lowered at-will as a nonaction and apply even to spell with no Spell resistance or Supernatural abilities. This only applies against targeted effect, area of effects or attacks are unhindered by this ability.
Spell-Like Abilities: At will— augury, charm animal (DC 14), detect alignment, detect animals or plants; 3/day— divination, greater dispel magic, last word, slow (DC 16), telekinesis (DC 18). Caster level 8th. The save DCs are Charisma-based.
Superior Low-Light Vision (Ex): A great wise owl can see five times as far as a human can in dim light.
Skills: Great Wise Owl have a +8 racial bonus on Listen checks and a +4 racial bonus on Spot checks.
- When in flight, great wise owls gain a +8 bonus on Move Silently checks.
Back to Main Page → 3.5e Homebrew → Monsters
Leziadv |
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Alignment | Usually neutral good + |
Author | Leziad + |
Challenge Rating | 8 + |
Environment | Temperate forests + |
Identifier | 3.5e Monster + |
Level Adjustment | — + |
Rated By | The-Marksman + |
Rating | Rating Pending + |
Size | Huge + |
Title | Great Wise Owl + |
Type | Magical Beast + |