SRD5:Scout (NPC)

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This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY
Scout (NPC)
Medium Humanoid (Any Race), Any Alignment
Armor Class: 13 (leather armor)
Hit Points: 9 (3d8+3)
Speed: 30 ft.
STR DEX CON INT WIS CHA
11 (+0) 14 (+2) 12 (+1) 11 (+0) 13 (+1) 11 (+0)
Skills: Nature +4, Perception +5, Stealth +6, Survival +5
Senses: passive Perception 15
Languages: Any one language (usually Common)
Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2
Keen Hearing and Sight. The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Multiattack. The scout makes two melee attacks or two ranged attacks.

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage.

Longbow. Melee Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8+2) piercing damage.


Scouts are skilled hunters and trackers who offer their services for a fee. Most hunt wild game, but a few work as bounty hunters, serve as guides, or provide military reconnaissance.

Sources


Back to Main PageSRD5Monster

Facts about "Scout (NPC)"
AlignmentAny Alignment +
AuthorSRD-CC v5.1 + and SRD-OGL v5.1 +
CRval0.5 +
Canontrue +
Challenge Rating1/2 +
Creature NameScout +
Experience Points100 +
FeaturesKeen Hearing and Sight +, Multiattack +, Shortsword +, Longbow + and {{{feature1}}} +
Hit Dice3d8+3 +
Hit Points9 +
IdentifierNPC +
NPCtrue +
NameScout +
PublicationSRD-CC v5.1 + and SRD-OGL v5.1 +
SizeMedium +
SortTextScout NPC +
SubtypeAny Race +
TitleScout +
TypeHumanoid +