|This material from the 5th edition SRD is published under the OGL|
|Medium humanoid (any race), any alignment|
|Armor Class: 13 (leather armor)|
|Hit Points: 9 (3d8+3)|
|Speed: 30 ft.|
|Skills: Nature +4, Perception +5, Stealth +6, Survival +5|
|Senses: passive Perception 15|
|Languages: Any one language (usually Common)|
|Challenge: 1/2 (100 xp)|
| Keen Hearing and Sight. The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Longbow. Melee Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8+2) piercing damage.
Scouts are skilled hunters and trackers who offer their services for a fee. Most hunt wild game, but a few work as bounty hunters, serve as guides, or provide military reconnaissance.
|Challenge Rating||1/2 +|
|Experience Points||100 +|
|Features||Keen Hearing and Sight +, Multiattack +, Shortsword + and Longbow +|
|Hit Dice||3d8+3 +|
|Hit Points||9 +|
|SortText||Scout NPC +|
|Subtype||Any Race +|