SRD5:Scout (NPC)

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This material from the 5th edition SRD is published under the OGL
Medium humanoid (any race), any alignment
Armor Class: 13 (leather armor)
Hit Points: 9 (3d8+3)
Speed: 30 ft.
11 (+0) 14 (+2) 12 (+1) 11 (+0) 13 (+1) 11 (+0)
Skills: Nature +4, Perception +5, Stealth +6, Survival +5
Condition Immunity:
Senses: passive Perception 15
Languages: Any one language (usually Common)
Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2
Keen Hearing and Sight. The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.


Multiattack. The scout makes two melee attacks or two ranged attacks.

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage.

Longbow. Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8+2) piercing damage.

Scouts are skilled hunters and trackers who offer their services for a fee. Most hunt wild game, but a few work as bounty hunters, serve as guides, or provide military reconnaissance.


Back to Main Page5e System Reference DocumentMonster → Scout

Facts about "Scout (NPC)"
AuthorSRD5 +
Canontrue +
Challenge Rating1/2 +
Experience Points100 +
FeaturesKeen Hearing and Sight +, Multiattack +, Shortsword + and Longbow +
Hit Dice3d8+3 +
Hit Points9 +
IdentifierNPC +
NPCtrue +
PublicationSRD5 +
SizeMedium +
SortTextScout NPC +
SubtypeAny Race +
TitleScout +
TypeHumanoid +