Dance of the Seasons (3.5e Maneuver)
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Revision as of 21:19, 19 June 2019 by Zhenra-Khal (talk | contribs)
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Season's Wheel (Stance) [Time] | |
Level: | 2 |
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Prerequisite: | Four Season's Wheel maneuvers, including at least one belonging to each season. |
Initiation Action: | Swift action |
Range: | 0 |
Target: | Self |
Duration: | Stance |
Saving Throw: | None (Harmless) |
Upon entering this stance, you choose one of six sub-stances to enter, shown below. Each stance causes you to swap between two seasons, cutting out the other two. Additionally, you can choose to end this stance at any time, even as part of swapping to a new stance, to immediately swap to one of the seasons belonging to the sub-stance you're using, and recover a single maneuver belonging to that season. However, this stance can only perform this function once per minute.
The sub-stances, their associated Seasons, and additional associated descriptors, are as follows:
- Austral Dance: Spring and Summer; Earth, Plant, Fire, Light.
- Boreal Dance: Autumn and Winter; Air, Animal, Water, Cold.
- Dance of Decay: Summer and Autumn; Fire, Light, Air, Animal.
- Dance of Rebirth: Winter and Spring; Earth, Plant, Water, Cold.
- Dance of the Equinox: Spring and Autumn; Air, Animal, Earth, Plant.
- Dance of the Solstice: Summer and Winter; Fire, Light, Water, Cold.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Season's Wheel
Facts about "Dance of the Seasons (3.5e Maneuver)"
Article Balance | Very High + |
Author | Zhenra-Khal + |
Descriptor | Time + |
Discipline | Season's Wheel + |
Identifier | 3.5e Maneuver + |
Level | 2 + |
Rating | Undiscussed + |
Summary | Choose what path your seasonal wheel takes, cutting out seasons you don't want to use. + |
Title | Dance of the Seasons + |
Type | Stance + |