Stasis Field (3.5e Spell)

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Author: NigelWalmsley
Date Created: 2020-11-28
Status: Complete
Editing: Spelling and grammar only
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Stasis Field
Transmutation
Level: Sorcerer/Wizard 4
Components: V, S
Casting time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Area: 40ft radius spread
Duration: 1 round/level
Saving Throw: Will partial
Spell Resistance: Yes

You alter the flow of time in an area, preventing creatures in it from moving. Each creature in the area must make a save at the start of its turn (creatures entering the area must make a save the first time they do so). On a failed save, the creature cannot move that turn. Flying creatures do not fall, and ranged attacks work normally.


Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

ComponentV + and S +
Identifier3.5e Spell +
LevelSorcerer/Wizard 4 +
RangeOther +
RatingUndiscussed +
SchoolTransmutation +
SummaryYou alter the flow of time in an area, preventing creatures in it from moving. +
TitleStasis Field +