Slake (3.5e Maneuver)

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Author: Viatos (talk)
Date Created: 3/16/10
Status: Complete
Editing: Clarity edits only please
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Slake
Hollow Nymph (Strike) [Evil]
Level: 9
Prerequisite: Four Hollow Nymph maneuvers
Initiation Action: 1 full-round action
Range: Melee
Target: One creature
Duration: Instantaneous
Saving Throw: Fortitude partial

Your eyes glow with something that is not light, but rather the energy released by its consumption. As you step towards your enemy, smile stretched into an unholy grimace, smoking nothingness flows out from your chest and coats your weapon. At last, you have discovered the technique that allows you to fill your inner emptiness - a substitution. A sacrifice.

As part of this maneuver, make an attack. One creature struck by this attack must succeed at a Fortitude save (DC 19 + your Charisma modifier) or be utterly destroyed as if by contact with a sphere of annihilation; on a failed save, you gain a +3 profane bonus to all your ability scores until the end of the encounter and receive the benefits of a full night's sleep. If the target makes their save, they must make a Will save (DC 19 + your Charisma modifier) or receive 1d4+1 negative levels, become exhausted, and grant you the benefits of a full night's sleep. This maneuver is a supernatural ability.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesHollow Nymph

Facts about "Slake (3.5e Maneuver)"
AuthorViatos +
DescriptorEvil +
DisciplineHollow Nymph +
Identifier3.5e Maneuver +
Level9 +
RatingUnrated +
SummaryThe capstone maneuver of the Hollow Nymph discipline completely destroys an enemy while invigorating the practitioner. +
TitleSlake +
TypeStrike +