Difference between revisions of "Focused (3.5e Equipment)"

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[[Summary::Weapon-wielders rarely have a fair shake on DCs tied to mental scores. This fixes that problem.]] A weapon with this enhancement adds its enhancement bonus to the DCs of any class feature that is forces a saving throw due to hitting with this weapon, such as [[Publication:Tome_of_Battle|martial maneuvers]] or the [[Publication:Player%27s_Handbook_II|duskblade's]] Arcane Channeling ability.
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[[Summary::Weapon-wielders rarely have a fair shake on DCs tied to mental scores. This fixes that problem.]] A weapon with this enhancement adds its enhancement bonus to the DCs of any class feature that forces a saving throw due to hitting with this weapon, such as [[Publication:Tome_of_Battle|martial maneuvers]], the Arcane Channeling ability of the [[Publication:Player%27s_Handbook_II|duskblade]], or the [http://www.d20pfsrd.com/classes/base-classes/magus#TOC-Spellstrike-Su- Spellstrike ability] of the [http://www.d20pfsrd.com/classes/base-classes/magus magus]. The maximum DC that this enhancement can raise your ability to is equal to 10 + 1/2 your level + your highest ability score's modifier that is not [[Constitution]].
  
 
Weapons with this modifier made for mages who combine swordplay with sorcery are often also found with the [[Focus (3.5e Equipment)|Focus enchantment]].
 
Weapons with this modifier made for mages who combine swordplay with sorcery are often also found with the [[Focus (3.5e Equipment)|Focus enchantment]].
  
Moderate Conjuration; CL 8; Craft Magic Arms and Armor, Summon Monster I; Price: [[Cost::4000 gp]].
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Moderate Conjuration; CL 8; Craft Magic Arms and Armor, Magic Weapon; Price: [[Cost::+1]].
  
  

Latest revision as of 21:50, 10 April 2014

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Author: Ghostwheel (talk)
Date Created: April 10, 2014
Status: Complete
Editing: Clarity edits only please
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Weapon-wielders rarely have a fair shake on DCs tied to mental scores. This fixes that problem. A weapon with this enhancement adds its enhancement bonus to the DCs of any class feature that forces a saving throw due to hitting with this weapon, such as martial maneuvers, the Arcane Channeling ability of the duskblade, or the Spellstrike ability of the magus. The maximum DC that this enhancement can raise your ability to is equal to 10 + 1/2 your level + your highest ability score's modifier that is not Constitution.

Weapons with this modifier made for mages who combine swordplay with sorcery are often also found with the Focus enchantment.

Moderate Conjuration; CL 8; Craft Magic Arms and Armor, Magic Weapon; Price: +1.



Back to Main Page3.5e HomebrewEquipmentWeapon Enhancements

AuthorGhostwheel +
Cost+1 +
Identifier3.5e Equipment +
RatingUndiscussed +
SummaryWeapon-wielders rarely have a fair shake on DCs tied to mental scores. This fixes that problem. +
TitleFocused +