Difference between revisions of "Holy, Revised (3.5e Equipment)"

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|author_name=Leziad
 
|author_name=Leziad
 
|date_created=8th October 2016
 
|date_created=8th October 2016
|status=Finished
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|status=Complete}}
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<onlyinclude>
 
<onlyinclude>
 
==Holy==
 
==Holy==
[[Summary:: A holy weapon possess innate power which is baneful to evil creatures and undead.]] A holy weapon deal an extra 2d6 damage against evil-aligned creature as well as undead and it is permanently under the effect of [[SRD:Bless Weapon|''bless weapon'']] (which apply even if the weapon critical hit has been modified). If a natural 20 is delivered against a evil creature, it must make a [[Will]] save (Dc 10 + 1/2 wielder's Bab + wielder's charisma) or become [[SRD:Dazed|dazed]] for 1 round as it explode into punishing light.
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[[Summary:: A holy weapon possess innate power which is baneful to evil creatures and undead.]] A holy weapon deals an extra 2d6 damage against evil-aligned creatures as well as undead of all alignment. A holy weapon is permanently under the effect of [[SRD:Bless Weapon|''bless weapon'']], which applies even if the weapon critical hit has been modified.
  
A holy weapon do not function in the hand of an evil creatures, in fact upon being seized the creature must make a DC 20 [[Will]] save or drop the weapon. In the hand of an evil outsider or evil undead it cause them to [[Burning (3.5e Condition)|burn]] as long as they hold it.  
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A holy weapon is menacing, causing evil creatures and undead with 4 HD or less to be [[At Bay (3.5e Condition)|At Bay]] from the weapon when readied and drawn.
  
Moderate evocation [good]; CL 7th; [[SRD:Craft Magic Arms and Armor|Craft Magical Arms and Armor]], ''[[SRD:Holy Smite|holy smite]], ''creator must be good; Price +2 bonus.</onlyinclude>
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A holy weapon does not function in the hands of a non-good aligned character. If held by a creature of evil-alignment it start burning as per [[SRD:Heat Metal|''heat metal'']], which deals half fire and half divine damage, until the weapon is discarded and 1 round after.
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Moderate evocation [good]; CL 7th; [[SRD:Craft Magic Arms and Armor|Craft Magical Arms and Armor]], ''[[SRD:Holy Smite|holy smite]]'', creator must be good; Price [[Cost::+2]].</onlyinclude>
  
  

Latest revision as of 18:31, 5 July 2021

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Author: Leziad (talk)
Date Created: 8th October 2016
Status: Complete
Editing: Clarity edits only please
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Holy[edit]

A holy weapon possess innate power which is baneful to evil creatures and undead. A holy weapon deals an extra 2d6 damage against evil-aligned creatures as well as undead of all alignment. A holy weapon is permanently under the effect of bless weapon, which applies even if the weapon critical hit has been modified.

A holy weapon is menacing, causing evil creatures and undead with 4 HD or less to be At Bay from the weapon when readied and drawn.

A holy weapon does not function in the hands of a non-good aligned character. If held by a creature of evil-alignment it start burning as per heat metal, which deals half fire and half divine damage, until the weapon is discarded and 1 round after.

Moderate evocation [good]; CL 7th; Craft Magical Arms and Armor, holy smite, creator must be good; Price +2.



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Leziad's Homebrew (4433 Articles)
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AuthorLeziad +
Cost+2 +
Identifier3.5e Equipment +
RatingUndiscussed +
SummaryA holy weapon possess innate power which is baneful to evil creatures and undead. +
TitleHoly, Revised +