Project Eye of God (3.5e Equipment)

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Author: Enigma (talk)
Date Created: 02-06-2018
Status: Prototype
Editing: Mechanical changes on talk, format editing okay.
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Project: Eye of God

Project: Eye of God uses the Functional Weapons of Legacy variant rule.

Helix Blade
Price: 7000
Body Slot: Held
Caster Level:
Aura: Powerful Transmutation DC 35
Activation: See Text
Weight: 2 lbs

If I have seen further than others, it is because I stand on the shoulders of giants." - Dr.Vanhomin Zameck, not being completely honest.

Project: Eye of God is an organic eyeball, the Iris is brilliant gold and has a slowly moving ornate pattern woven in it. At first Project: Eye of God counts as a +1 improved eye. Designed by a Master Biomancer, this graft will never rot.

As various rituals are made and power is gained, the graft starts taking on stronger powers. There are five rituals that are performed, they must be performed in order (the 2nd ritual must be completed before you start the 3rd, even if you achieve the 3rd level pre-requisites). Rituals cost gold (in the form of feeding the weapon raw materials) and xp, with an additional pre-requisite. Once the 1st level ritual is unlocked, the weapon displays its omen effect. You can take time out and spend 8 hours bringing the weapon to the next level once you have the pre-requisites.

Project: Eye of God is a unique magic item, on its way to becoming an artifact. While it has a price, it cannot be completely destroyed. If reduced to 0 hp it is unable to be used until it has healed, but is not destroyed as items usually are. It is treated as an artifact against the effects of mage's disjunction. If it is not healed with magic, it will regenerated in 1 year.

Omen: The movement of the patterned iris speeds up, the pupil morphs into different shapes and sizes as its various powers are used.

Prerequisites: N/A Cost to Create: Unique Item, can not be created

1st Ritual

Perfect Dark Vision: Project: Eye of God is able to see perfectly in the dark, distinguishing color and fine detail out to 120ft. It is able to interpret molecular information in order to interpret likely colours, and translate that information perfectly to be perceived by its host. If the host organism naturally had dark vision, they add 60ft to the range and gain the ability to distinguish additional detail.

Hone Eyesight 1: Your bonus to spot increases to +10 and (increased vision range?)

Pre-Requisites: BAB +3. You must have the graft installed in you by a qualified individual (you may do the surgery on yourself if able, but take a -5 penalty on the check). The operation is DC 30. The eye adapts quickly, and you suffer no loss of vision or other side effects if the surgery succeeds by 2 or more points.

Cost: 4000 gp, 80 xp

2nd Ritual

Pre-Requisites: BAB + 6 or INT 20.

Cost: 8000 gp, 320 xp

3rd Ritual

Pre-Requisites: BAB + 9.

Cost: 18,000 gp, 720 xp

4th Ritual

Pre-Requisites: BAB +12.

Cost: 32000 gp, 1280 xp

5th Ritual

Prerequisite: BAB +15 or Knowledge Nature 18 ranks.



Back to Main Page3.5e HomebrewEquipmentMagic Weapons

AuthorEnigma +
Body SlotHeld +
Cost7000 +
Identifier3.5e Equipment +
RatingUnrated +
SummaryA Legacy Graft created by a Master Biomancer +
TitleProject Eye of God +