Difference between revisions of "SRD5:Ancient Black Dragon"

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{{OGL Top}}
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{{5esrd}}
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{{tocright}}
 
{{5e Monster
 
{{5e Monster
 
|name=Ancient Black Dragon <!--Creature Name-->
 
|name=Ancient Black Dragon <!--Creature Name-->
|sorttext=Dragon Black Ancient SRD5
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|sorttext=Dragon Black Ancient
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|refs={{SRD5ref}} <ref name="hab">Note: Habitat is not part of the [[SRD5]].</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref>
 
|size=Gargantuan <!--Medium, Large, etc.-->
 
|size=Gargantuan <!--Medium, Large, etc.-->
 
|type=Dragon <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
 
|type=Dragon <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
 
|swarm= <!--If swarm, size of individual creature in swarm-->
 
|swarm= <!--If swarm, size of individual creature in swarm-->
|subtype=Chromatic Dragon <!--Elf, Goblinoid, etc.-->
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|subtype=Chromatic Dragon, Black Dragon
 
|align=Chaotic Evil <!--Lawful Good, Chaotic Evil-->
 
|align=Chaotic Evil <!--Lawful Good, Chaotic Evil-->
 
|ac=22 <!--armor class-->
 
|ac=22 <!--armor class-->
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|perception=26 <!--Passive Perception bonus; +5-->
 
|perception=26 <!--Passive Perception bonus; +5-->
 
|languages={{SRD5|Common}}, {{SRD5|Draconic}} <!--Common, Goblin, None, etc.-->
 
|languages={{SRD5|Common}}, {{SRD5|Draconic}} <!--Common, Goblin, None, etc.-->
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|maturity=Ancient
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|habitat=Swamp
 
|cr=21 <!--Challenge Rating-->
 
|cr=21 <!--Challenge Rating-->
|xp=33,000 <!--Experience points for destroying-->
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|xp= <!--Experience points for destroying-->
|qualities=
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|canon=true
{{5e Ability|Amphibious|The dragon can breathe air and water.}}
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|summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
  
{{5e Ability|Legendary Resistance (3/Day)|If the dragon fails a {{srd5lc|Saving Throw}}, it can choose to succeed instead.}}
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|feature1=Amphibious
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|flimit1=
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|fdesc1=The dragon can breathe air and water.
  
|actions=
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|feature2=Legendary Resistance
{{5e Ability|Multiattack|the dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.}}
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|flimit2=3/Day
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|fdesc2=If the dragon fails a {{srd5lc|Saving Throw}}, it can choose to succeed instead.
  
{{5e Ability|bite|''Melee Weapon Attack:'' +15 to hit, {{srd5lc|Reach}} 15 ft., one target. ''Hit:'' 19 (2d10+8) {{srd5lc|Piercing}} damage plus 9 (2d8) {{srd5lc|Acid}} damage.}}
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|action1=Multiattack
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|alimit1=
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|adesc1=The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
  
{{5e Ability|Claw|''Melee Weapon Attack:'' +15 to hit, reach 10 ft., one target. ''Hit:'' 15 (2d6+8) {{srd5lc|Slashing}} damage.}}
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|action2=Bite
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|alimit2=
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|adesc2=''{{SRD5|Melee Weapon Attack}}:'' +15 to hit, {{srd5lc|Reach}} 15 ft., one target. ''Hit:'' 19 (2d10+8) {{srd5lc|Piercing}} damage plus 9 (2d8) {{srd5lc|Acid}} damage.
  
{{5e Ability|Tail|''Melee Weapon Attack:'' +15 to hit, reach 20 ft., one target. ''Hit:'' 17 (2d8+8) {{srd5lc|Bludgeoning}} damage.}}
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|action3=Claw
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|alimit3=
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|adesc3=''Melee Weapon Attack:'' +15 to hit, reach 10 ft., one target. ''Hit:'' 15 (2d6+8) {{srd5lc|Slashing}} damage.
  
{{5e Ability|Frightful Presence|Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a {{SRD5|DC}} 19 {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for 1 {{srd5lc|Minute}}. A creature can repeat the saving throw at the end of each of its {{srd5lc|Turn}}s, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is {{srd5lc|Immune}} to the dragon’s Frightful Presence for the next 24 hours.}}
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|action4=Tail
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|alimit4=
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|adesc4=''Melee Weapon Attack:'' +15 to hit, reach 20 ft., one target. ''Hit:'' 17 (2d8+8) {{srd5lc|Bludgeoning}} damage.
  
{{5e Ability|Acid Breath ({{SRD5|Recharge}} 5-6)|The dragon exhales acid in a 90-foot {{srd5lc|Line}} that is 10 feet wide. Each creature in that line must make a DC 22 {{SRD5|Dexterity}} saving throw, taking 67 (15d8) acid damage on a failed save, or half as much damage on a successful one.}}
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|action5=Frightful Presence
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|alimit5=
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|adesc5=Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a {{SRD5|DC}} 19 {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for 1 {{srd5lc|Minute}}. A creature can repeat the saving throw at the end of each of its {{srd5lc|Turn}}s, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is {{srd5lc|Immune}} to the dragon’s Frightful Presence for the next 24 hours.
  
|reaction=
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|action6=Acid Breath
|legendary=
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|alimit6={{SRD5|Recharge}} 5-6
The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.
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|adesc6=The dragon exhales acid in a 90-foot {{srd5lc|Line}} that is 10 feet wide. Each creature in that line must make a DC 22 {{SRD5|Dexterity}} saving throw, taking 67 (15d8) acid damage on a failed save, or half as much damage on a successful one.
  
{{5e Ability|Detect|The dragon makes a {{SRD5|Wisdom}} ({{SRD5|Perception}}) {{srd5lc|Ability Check|check}}.}}
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|legendintro=The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.
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|legend1=Detect
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|lgdlimit1=
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|lgddesc1=The dragon makes a {{SRD5|Wisdom}} ({{SRD5|Perception}}) {{srd5lc|Ability Check|check}}.
  
{{5e Ability|Tail Attack|The dragon makes a tail attack.}}
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|legend2=Tail Attack
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|lgdlimit2=
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|lgddesc2=The dragon makes a tail attack.
  
{{5e Ability|Wing Attack (Costs 2 Actions)|The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 23 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked {{srd5lc|Prone}}. The dragon can then fly up to half its flying speed.}}
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|legend3=Wing Attack
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|lgdlimit3=Costs 2 Actions
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|lgddesc3=The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 23 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked {{srd5lc|Prone}}. The dragon can then fly up to half its flying speed.
 
}}
 
}}
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{{SRD5end}}
  
==Sources==
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{{:SRD5:Dragon/Innate Spellcasting}}
* [[SRD-OGL v5.1]]
 
  
{{SRD5 Footer|Monster}}
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{{:Black Dragon (5e)/Lair Actions}}
[[Category:SRD5 Monsters|{{Title Only|{{BASEPAGENAME}}}}]]
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[[Category:5e Black Dragons|{{Title Only|{{BASEPAGENAME}}}}]]
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==Sources and Notes==
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<references />
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[[Category:SRD5 Monsters]]
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[[Category:5e Dragons|Black Ancient Dragon 5e]][[Maturity::Ancient| ]]
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[[Category:5e Chromatic Dragons|Black Ancient Dragon 5e]]
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[[Category:5e Black Dragons|Ancient Black Dragon 5e]]
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[[Category:5e Ancient Dragons|Black Dragon Ancient 5e]]
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{{SRD5 Footer|Dragon}}
 
{{Navboxes}}
 
{{Navboxes}}

Latest revision as of 00:40, 21 January 2024

This material from the 5th edition SRD is published under the OGL
Ancient Black Dragon [SRD5 OGL][1] [2] [3]
Gargantuan Dragon (Chromatic Dragons, Black Dragons), Chaotic Evil
Armor Class: 22 (natural armor)
Hit Points: 367 (21d20+147)
Speed: 40 ft., fly 80 ft., swim 40 ft.
STR DEX CON INT WIS CHA
27 (+8) 14 (+2) 25 (+7) 16 (+3) 15 (+2) 19 (+4)
Saving Throws: Dex +9, Con +14, Wis +9, Cha +11
Skills: Perception +16, Stealth +9
Damage Immunity: acid
Senses: blindsight 60 ft., darkvision 120 ft., passive Perception 26
Languages: Common, Draconic
Habitat: Swamp
Challenge: 21 (33,000 xp)Proficiency Bonus (PB): +7

Features

Amphibious. The dragon can breathe air and water.

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead. 

Actions

Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 19 (2d10+8) piercing damage plus 9 (2d8) acid damage.

Claw. Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 15 (2d6+8) slashing damage.

Tail. Melee Weapon Attack: +15 to hit, reach 20 ft., one target. Hit: 17 (2d8+8) bludgeoning damage.

Frightful Presence. Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a DC 19 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dragon’s Frightful Presence for the next 24 hours.

Acid Breath (Recharge 5-6). The dragon exhales acid in a 90-foot line that is 10 feet wide. Each creature in that line must make a DC 22 Dexterity saving throw, taking 67 (15d8) acid damage on a failed save, or half as much damage on a successful one. 

Legendary Actions

The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.

Detect. The dragon makes a Wisdom (Perception) check.

Tail Attack. The dragon makes a tail attack.

Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 23 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.


End of the SRD5 material


Variant: Dragons as Innate Spellcasters[edit]

[4] Many dragons have the ability to innately cast spells. Their Spellcasting Ability is Charisma, which also determines the number of spells it can cast.


Black Dragon's Lair

[5] Black dragons lair in swamps, especially in caves, grottos, and ruined buildings.

Lair Actions

[5] When fighting inside its lair, an black dragon can use lair actions. On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can’t use the same effect two rounds in a row:

Regional Effects

[5] The region near a black dragon's lair

  • Difficult Terrain
  • Water Fouled
  • Fog

If the dragon dies, effects fade over 1d10 days.


Sources and Notes[edit]

  1. Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
  2. Note: Habitat is not part of the SRD5.
  3. habitat - Dungeon Master's Guide (5e) p.302-305
  4. Wizards RPG Team (September 2014). Monster Manual. (5e) Wizards of the Coast. ISBN 978-0786965618. p. 86. (paraphrased) Licensed:© Wizards of the Coast (used under 'fair use' clause).
  5. Monster Manual (5e) p.89. (summarized) Licensed © Wizards of the Coast (used under 'fair use' clause)

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Facts about "Ancient Black Dragon"
AlignmentChaotic Evil +
AuthorSRD5 +
CRval21 +
Canontrue +
Challenge Rating21 +
Experience Points33,000 +
FeaturesAmphibious +, Legendary Resistance +, Multiattack +, Bite +, Claw +, Tail +, Frightful Presence +, Acid Breath +, Detect +, Tail Attack + and Wing Attack +
HabitatSwamp +
Has Lairtrue +
Hit Dice21d20+147 +
Hit Points367 +
Legendary Monstertrue +
MaturityAncient +
NameAncient Black Dragon +
PublicationSRD5 +
SizeGargantuan +
SortTextDragon Black Ancient +
SubtypeChromatic Dragon + and Black Dragon +
TitleAncient Black Dragon +
TypeDragon +