Aarakocra Skirmisher (5e24)

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 5th edition (2024) Pointer  + 


a.k.a. Common Aarakocra

Aarakocra Skirmisher (Pointer) [1]
Medium Elemental (Aarakocra), Neutral
AC: 12Initiative: +2 (12)
HP: 11 (2d8+2)
Speed: 20 ft., Fly 50 ft.
Mod Save Mod Save
Str ' Int '
Dex ' Wis '
Con ' Cha '
Skills: Perception +5
Senses: Passive Perception 15
Languages: Aarakocra, Primordial (Auran)
CR: 1/4 (XP 50; PB +2)

Actions

Talons. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4+2) Slashing damage, or 9 (3d4+2) Slashing damage if the aarakocra moved 30+ feet straight toward the target immediately before the hit.

Wind Javelin. Melee or Ranged Attack Roll: +4, reach 5 ft. or range 30/120 ft. Hit: 5 (1d6+2) Piercing damage plus 2 (1d4) Thunder damage. Hit or Miss: The javelin magically returns to the aarakocra’s hand immediately after a ranged attack.

 + 

Unofficial Description: Aarakocra common soldier


Conversion[edit]

[2][3] In adventures before the 5e24 release, Aarakocra should be replaced with Aarakocra Skirmisher.

Sources and Notes[edit]

  1. Jump up Wizards RPG Team (18 February 2025). Monster Manual. (5e 2024) Wizards of the Coast. ISBN 9780786969548. p. 10. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Jump up
  3. Jump up Monster Manual (5e24) pages=374.

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AlignmentNeutral +
AuthorMonster Manual (5e24) +
CRval0.25 +
Canontrue +
Challenge Rating1/4 +
Creature NameAarakocra Skirmisher +
Experience Points50 +
FeaturesTalons + and Wind Javelin +
HabitatMountain +
Hit Dice2d8+2 +
Hit Points11 +
Pointertrue +
PublicationMonster Manual (5e24) +
SizeMedium +
SortTextAarakocra Skirmisher 5e24 +
SubtypeAarakocra +
SummaryAarakocra common soldier +
TypeElemental +