Aberrant Spirit (5e24)

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Aberrant Spirit exists in other D&D editions see:

Aberrant Spirit (disambiguation).

 5th edition (2024) Pointer  + 

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Aberrant Spirit (Pointer) [1] [2]
Medium Aberration, Neutral
AC: Calculated (11 + the spell’s level)Initiative:
HP: 40 + 10 for each spell level above 4
Speed: 30 ft., Fly 30 ft. (hover; Beholderkin only)
Mod Save Mod Save
Str ' Int '
Dex ' Wis '
Con ' Cha '
Immunities: Psychic
Senses: Darkvision 60 ft., Passive Perception 10
Languages: Deep Speech, understands the languages the caster knows
CR: —; PB  PB equals caster's Proficiency Bonus)

Traits

Regeneration (Slaad Only). [3] The spirit regains 5 Hit Points at the start of its turn if it has at least 1 Hit Point.

Whispering Aura (Mind Flayer Only). Wisdom Saving Throw

Actions

Multiattack.

Claw (Slaad Only). Melee Attack Roll

Eye Ray (Beholderkin Only). Ranged Attack Roll

Psychic Slam (Mind Flayer Only). Melee Attack Roll

 + 

Additional Properties[edit]

Familiar: False
Habitat: Urban
Mount: False
Movement Type: n/a
Plane: Unstated

Unofficial Description: Aberration conjured by the Summon Aberration spell


Sources and Notes[edit]

  1. Wizards RPG Team (17 September 2024). Player's Handbook. (5e 2024) Wizards of the Coast. ISBN 9780786969821. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. habitat - unofficial
  3. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL & CC-BY.

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AlignmentNeutral +
AuthorPlayer's Handbook (5e24) +
Canontrue +
Creature NameAberrant Spirit +
FeaturesRegeneration +, Whispering Aura +, Multiattack +, Claw +, Eye Ray + and Psychic Slam +
HabitatUrban +
Hit PointsCalculated +
PublicationPlayer's Handbook (5e24) +
SizeMedium +
SortTextAberrant Spirit 5e24 +
SummaryAberration conjured by the Summon Aberration spell +
TypeAberration +