Animal Lord (5e24)

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Animal Lord exists in other D&D editions see:

Animal Lord (disambiguation).

 5th edition (2024) Pointer  + 

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This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed cc-by-sa.
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Animal Lord (Pointer) [1]
Medium Celestial, Neutral
AC: 19Initiative: +19 (29)
HP: 323 (34d8+170)
Speed: 60 ft., Fly 60 ft. (Hover), Swim
Mod Save Mod Save
Str ' Int '
Dex ' Wis '
Con ' Cha '
Skills: Acrobatics +13, Athletics +13, Perception +18, Stealth +13
Resistances: Cold, Fire, Necrotic, Psychic, Radiant
Immunities: Charmed, Frightened, Stunned
Senses: Truesight 120 ft., Passive Perception 28
Languages: All
CR: 20 (XP 25,000; PB +6)

Traits

Animal Lordship. Unofficial Summary: Each animal lord has an aspect: Forager, Hunter, or Sage

Legendary Resistance (4/day). [2] If the animal lord fails a saving throw, it can choose to succeed instead.

Lordly Presence. Wisdom Saving Throw: Failure results in one of the following:

Magic Resistance. [2] The animal lord has Advantage on saving throws against spells and other magical effects. 

Actions

Multiattack.

Rend. Melee Attack Roll

Radiant Ray. Ranged Attack Roll

Animal Spirit. Dexterity Saving Throw: Succeed or fail the animal lord gains a benefit or the target has a detrement (based on the Animal Lord's aspect).

Spellcasting (Wisdom). Can cast the following spells with some limitations:

Animal Friendship, Animal Messenger, Speak with Animals, Awaken, Greater Restoration and (Sage Only): Animal Shapes, Sunburst

Bonus Actions

Shape-Shift.

Legendary Actions

The celestial can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The celestial regains spent legendary actions at the start of its turn.

Feral Strike.

Radiant Strike.

 + 

Additional Properties[edit]

Familiar: False
Habitat: Planar
Mount: False
Movement Type: n/a
Plane: Beastlands
Treasure: Relics

Unofficial Description: Celestial that can take on the form of an animal, humanoid, or a blend of the two.


Sources and Notes[edit]

  1. Wizards RPG Team (18 February 2025). Monster Manual. (5e 2024) Wizards of the Coast. ISBN 9780786969548. p. 11-12. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. 2.0 2.1 Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL & CC-BY.

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Facts about "Animal Lord (5e24)"
AlignmentNeutral +
AuthorMonster Manual (5e24) +
CRval20 +
Canontrue +
Challenge Rating20 +
Creature NameAnimal Lord +
Experience Points25,000 +
FeaturesAnimal Lordship +, Legendary Resistance +, Lordly Presence +, Magic Resistance +, Multiattack +, Rend +, Radiant Ray +, Animal Spirit +, Spellcasting + and Shape-Shift +
HabitatPlanar +
Hit Dice34d8+170 +
Hit Points323 +
Legendary Monstertrue +
PlaneBeastlands +
Pointertrue +
PublicationMonster Manual (5e24) +
SizeMedium +
SortTextAnimal Lord 5e24 +
SummaryCelestial that can take on the form of an animal, humanoid, or a blend of the two. +
TreasureRelics +
TypeCelestial +