Bat Swarm (5e Monster)
|Also see: SRD5:Swarm of Bats|
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|Huge swarm of tiny beasts, unaligned|
|Armor Class: 12|
|Hit Points: 90 (60d4 - 60)|
|Speed: 5 ft., fly 30 ft.|
|Condition Immunity: Prone, Restrained|
|Senses: Blindsight 60 ft., passive Perception 11|
|Challenge: 4 (1,100 xp)|
| Swarm. The Bat Swarm can pass through spaces as large as the creatures that the swarm consists of.
Echolocation. While it can't hear, the Bat Swarm has no blindsight.
Keen Hearing. The Bat Swarm has advantage on Wisdom (Perception) checks that rely on hearing.
Swarm. Bite: DC 15 Dexterity Save, Reach 0 ft., any targets within the Bat Swarm's space. Hit: 7 (2d4 + 2) Piercing Damage.
While a single bat can be a nuisance, a swarm of bats can be deadly. A single swarm consists of around 150 bats. When threatened or controlled, multiple swarms of bats can decimate entire villages or rip adventurers to shreds.
|Challenge Rating||4 +|
|Experience Points||1,100 +|
|Features||Swarm +, Echolocation + and Keen Hearing +|
|Hit Dice||60d4 - 60 +|
|Hit Points||90 +|
|Identifier||5e Monster +|
|Rated By||Rlyehable +|
|Rating||Rating Pending +|
|SortText||Bat Swarm +|
|Title||Bat Swarm +|