Blowfly (3.5e Monster)
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|Size/Type:||Fine Magical Beast|
|Hit Dice:||1d10 (5 hp)|
|Speed:||5 ft, Climb 5 ft., Fly 40 ft. (8 squares), Good|
|Armor Class:||25 (+8 Size, +7 Dex), touch 25, flat-footed 18|
|Space/Reach:||1/2 ft./0 ft.|
|Special Attacks:||Gust of Wind|
|Special Qualities:||Darkvision 60 ft., Scent|
|Saves:||Fort +2, Ref +9, Will +0|
|Abilities:||Str 1, Dex 25, Con 10, Int 1, Wis 11, Cha 10|
|Skills:||Climb+3, Listen +4, Spot +4|
|Organization:||Solitary or Swarm (6-30)|
"Abner...this has to be the low point of our career..."
"Naw, remember when we got our asses kicked by that giant duck?
Blowflies are large black flies invented by a madman in his magical labs for purposes of amusement. And by amusement we mean vengeful prank on the local populace who refused to accept their place as his servants. They are generally regarded as among the most hated magical creations known today, even more reviled than the Owlbear. Large swarms of them are rumored to produce hurricane like winds, destroying communities. They appear to be hideous flies roughly 2 inches long.
Nervous flies blast any source of irritation or fear with Gust of Wind and fly away. But the little monsters keep coming back, Just like real flies. Little bastards...
Gust of Wind (Su): The Blowfly may cast the spell Gust of Wind as a Supernatural ability at will as a 3rd level Sorcerer.
Skills: Blowflies get a +8 Racial Bonus to Climb checks, and can always take 10 on climb checks even if rushed or threatened.