Break the Blade, Wipe the Mind (3.5e Maneuver)
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Broken Blade (Strike) [Mind-affecting] | |
Level: | 9 |
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Prerequisite: | Six Broken Blade maneuver and four maneuvers, each from a distinct other martial discipline |
Initiation Action: | 1 standard action |
Range: | Melee attack |
Target: | One creature |
Duration: | Instantaneous |
Saving Throw: | Will negates |
To initiate this maneuver, you make a melee attack. If your attack succeeds, the target must make a will save. If they fail the save, then 1+1d4 martial maneuvers they have readied are immediately expended and removed from their memory (this effect can be repaired by a wish, miracle or similar level effect). You may specify a specific maneuver to be removed in which case that maneuver is removed and the others are decided randomly (assuming that maneuver is in fact readied). If you do not specify a maneuver, or if they do not have readied the maneuver you specify, then the maneuvers are picked randomly. The maneuvers are not accessible for 24 hours. For each maneuver rendered inaccessible this way they take nd6 damage where n is the level of the maneuver removed. At the end of the 24 hours, the target must make a Will save against the original DC. If this save fails, randomly determine one of their sealed maneuvers. This maneuver is now permanently sealed and can only be restored by a wish, miracle or similar effect.
This maneuver is a supernatural ability.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Broken Blade
Facts about "Break the Blade, Wipe the Mind (3.5e Maneuver)"
Descriptor | Mind-affecting + |
Discipline | Broken Blade + |
Identifier | 3.5e Maneuver + |
Level | 9 + |
Rating | Undiscussed + |
Summary | Permanently removes a targets ability to use certain martial maneuvers. + |
Title | Break the Blade, Wipe the Mind + |
Type | Strike + |