Bullfrog (3.5e Monster)
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|Size/Type:||Large Magical Beast|
|Hit Dice:||8d10+24 (68 hp)|
|Speed:||40 ft.(8 squares)|
|Armor Class:||13 (-1 Size, +1 Dex, +3 Natural), touch 10, flat-footed 12|
|Attack:||Bite +14 melee (1d8+5) or Tongue +14 melee touch (grapple)|
|Full Attack:||Bite +14 melee (1d8+5) or Tongue +14 melee touch (grapple)|
|Space/Reach:||10 ft./5 ft. (10 ft. with Tongue)|
|Special Attacks:||Tongue Grapple, Powerful Charge|
|Special Qualities:||Darkvision 60’, Low Light Vision|
|Saves:||Fort +9, Ref +7, Will +4|
|Abilities:||Str 20, Dex 12, Con 16, Int 1, Wis 14, Cha 4|
|Skills:||Jump +13, Listen +7, Spot +7|
|Feats:||Alertness, Skill Focus: Jump, Improved Initiative|
|Environment:||Warm Marsh, Plains, Forest|
|Organization:||Solitary, Pair, or Herd (6-30)|
|Advancement:||9-12 HD (Large), 13-24 HD (Huge)|
"Bert...Bert you hear that? It sounded like a thousand frogs ribbited at once..."
In some sort of drunken college spree, several wizards came across the methods used to make the Owlbear, and created a bison sized frog with horns. Then just for giggles, when they got tired of them setting around eating giant bugs and farting all over the place they turned them loose into the wild. Now swampdwellers everywhere can raise the vicious little halfwits as food or companions. Bullywugs are actually said to prize them.
If an opponent is within range of their tongue Bullfrogs will attempt to grapple and then begin munching. Otherwise they charge, and then proceed to bite. Either way, they have a single minded fixation on noms.
Tongue Grapple(Ex): The Bullfrog has an adhesive tongue that allows it to make grapple checks without the usual penalty for grappling with one extremity. It may attack with it's tongue as a melee touch attack, and is considered to be grappling it's opponent if successful. This does not provoke an Attack of Opportunity, and if the Bullfrog wins the Grapple check it can reel a target in and begin doing bite damage each turn it maintains the Grapple.
Powerful Charge(Ex): When Bullfrogs do their initial leaping charge, they slam into opponents for 2d8+10 bludgeoning damage.