Condensed Skills, Deemphasize First Level (3.5e Variant Rule)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Lordzya
Contributors: Vinnyvedivici
Date Created: June 19, 2016
Status: Complete
Editing: Clarity edits only please
ArticleUndiscussed.png
Rate this article
Discuss this article


Condensed Skills, Deemphasize First Level[edit]

This variant simplifies the skill system. Characters receive half as many skill points each level, but many skills are combined. Odd number levels round up for skills but down for health, even numbered levels round the reverse. There are no x4 skill points at level one and max ranks are simply equal to your level. To compensate for this, any skill that has at least one rank in it gains a +3 proficiency bonus. Additionally there is no maximized HP at level one, instead all characters simply receive 6 bonus hit points. This way there is no particular weight to level one compared to any other level. It is also possible to have level 0 characters that have 6 plus their constitution modifier hit points and one plus their intelligence modifier (if positive) skill points.

Skill Conversion[edit]

  • Acrobatics (Dex) ->Balance, Escape Artist, Tumble

Artist (Cha) -> craft (painting, Sculpture)

  • Athletics (Str) ->Climb, Swim, Jump

Bio-alchemy (Int) -> craft (alchemy, poisonmaking, Heal)

Clockwork (Int) -> craft (clockwork, traps, locks)

Clothier (Int) -> craft (jewelry, textiles)

Concentration (Con) ->Concentration, Autohypnosis

Construction (Int)-> craft (buildings, vehicles, siege weapons)

Cosmic Lore (Int) -> Knowledge (Religion, the planes)

Electronics (Int) -> craft (electronics) + computer use

Devicing (Dex) -> Disable Device, Open Lock, Use Magic Device

Historical Lore (Int) -> knowledge (Geography, History, Local, Nobility and Royalty)

Huntsman (Int) -> craft (bows, firearms)

Intuition (Wis) ->Sense motive, Puzzles, Spellcraft

Linguistics (Int) ->linguistics, Decipher Script

Perception (Wis) -> Listen, Search, Spot

Perform (Cha) -> combine act/comedy/oratory and keyboard and percussion, otherwise as is

Profession (Wis) -> as is

  • Ride (Dex) -> Ride or Pilot all

Scientific Lore (Int) -> knowledge (Arcana, Architecture and engineering, dungeoneering)

Smithing (Int) -> craft (armor, weapons, blacksmithing)

Speechcraft (Cha) ->Bluff, Diplomacy, Intimidate

Spycraft (Cha) ->Disguise, Gather Information, Forgery

  • Stealth (Dex) -> Hide, Move Silently, Sleight of Hand

Wilderness Lore (Wis) -> Survival, Use Rope, Handle Animal, Knowledge (Nature)

Example Skill Lists[edit]

Barbarian[edit]

Athletics, Concentration, Huntsman, Perception, Profession, Ride, Smithing, Wilderness Lore.

Cleric[edit]

Bio-alchemy, Artist, Clothier, Concentration, Cosmic Lore, Historical Lore, Intuition, Perception, Profession, Smithing, Speechcraft.

Druid[edit]

Bio-alchemy, Concentration, Cosmic Lore, Intuition, Perception, Profession, Ride, Speechcraft, Wilderness Lore.

Fighter[edit]

Bio-Alchemy, Athletics, Construction, Historical Lore, Huntsman, Intuition, Perception, Profession, Ride, Smithing, Speechcraft.

Paladin[edit]

Bio-alchemy, clothier, concentration, construction, cosmic lore, historical lore, intuition, profession, ride, smithing, speechcraft.

Ranger[edit]

Acrobatics, Bio-Alchemy, Athletics, Concentration, Historical Lore, Huntsman, Perception, Profession, Ride, Smithing, Stealth, Wilderness Lore.

Rogue[edit]

Acrobatics, Artist, Athletics, Clockwork, Clothier, Electronics, Devicing, Historical Lore, Huntsman, Intuition, Perception, Perform, Smithing, Speechcraft, Spycraft, Stealth.

Sorcerer[edit]

Artist, Bio-alchemy, Concentration, Intuition, Profession, Scientific Lore.

Wizard[edit]

Artist, Bio-alchemy, Clockwork, Clothier, Concentration, Construction, Cosmic Lore, Historical Lore, Intuition, Linguistics, Profession, Scientific Lore.


Identifier3.5e Variant Rule +
RatingUndiscussed +
SummaryCondenses skills and no particular weight to level one compared to any other level +
TitleCondensed Skills, Deemphasize First Level +