Dark Symmetry (3.5e Spell)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Author: Frank and K
Date Created: 2006
Status: Complete
Editing: Spelling and grammar only
Scale.png Low - Moderate - High - Very High
 Ratings for this homebrew:
/ 4

 0 users favored it (4/4).
 1 users liked it (3/4).
 1 were neutral on it (2/4).
 0 users disliked it (1/4).
 0 users opposed it (0/4).

Rate this article
Discuss this article

Dark Symmetry
Level: Sorcerer/Wizard 2
Components: S
Casting time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target: One creature
Duration: Concentration
Saving Throw: Will Negates
Spell Resistance: Yes
Her hands slow down from the frenzied pace and the necromancer's shadow extends into the target's. The warrior's sword arm slows and holds fast. A smile flashes across her face, and she takes a step forward. The warrior unsteadily takes a step backwards, a look of panic crossing his face.

If the victim fails their saving throw, they are helpless and unable to voluntarily move until the spell is terminated. Further, if the caster moves while concentrating upon the spell, the victim simultaneously moves an equal distance in the same direction. If the victim is moved into an occupied space, he falls prone. If the victim is moved off a cliff, he falls.

Back to Main Page3.5e HomebrewSourcebooksTome of NecromancyNecronomicon
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Article BalanceHigh +
ComponentS +
Identifier3.5e Spell +
LevelSorcerer/Wizard 2 +
RangeMedium +
Rated ByDragonexx + and Foxwarrior +
RatingRating Pending +
SchoolNecromancy +
SummarySubject becomes unable to move, unless mimicking caster's movements when the caster desires. +
TitleDark Symmetry +