Death Throes (3.5e Spell)

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Author: Surgo (talk)
Date Created: 2/6/2016
Status: Complete
Editing: Clarity edits only please
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Death Throes
Necromancy
Level: Sorcerer/Wizard 5
Components: V, S
Casting time: 1 standard action
Range: Touch
Target: One corporeal creature
Duration: 1 minute/level
Saving Throw: Special; see below
Spell Resistance: Yes

As the adventurers brought down the skeleton, it suddenly exploded in a shower of bone.

You cause a small or larger corporeal creature to explode when it dies. This explosion deals 1d10 damage/caster level in a 20 foot radius spread, with a Reflex save to halve the damage. Half of the damage is negative energy damage and the other half is piercing. Unlike most spells, damage reduction applies to the piercing component of the damage.

When cast on an undead creature, this spell can be made permanent with permanency. This requires an obsidian worth at least 25gp as a material component per creature, rather than any XP cost.

Any individual victim can only be subject to one death throes damage per round.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Article BalanceVery High +
AuthorSurgo +
ComponentV + and S +
Identifier3.5e Spell +
LevelSorcerer/Wizard 5 +
RangeTouch +
RatingUndiscussed +
SchoolNecromancy +
SummaryMake a creature explode when it dies for 1d10 damage/level. +
TitleDeath Throes +