Double Lance (3.5e Equipment)
| |||||||||
Rate this article Discuss this article |
Double Lance
Exotic Two-Handed Melee
Cost: | 35 gp |
---|---|
Damage (Small): | 1d6/1d6 |
Damage (Medium)1: | 1d8/1d8 |
Critical: | 20/x3 |
Weight2: | 12 lbs |
Type3: | Bludgeoning or Piercing |
HP4: | 5 |
Hardness: | 10 |
1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.
A double sided lance is essentially a double sided lance, the weapon is slightly shorter than a normal lance. A double lance deals double damage when used from the back of a charging mount. It has reach, so you can strike opponents 10 feet away with it, but you can’t use it against an adjacent foe. Unlike a normal lance it can be used as a double weapon, in which case it loses reach.
While mounted, you can wield a double lance with one hand. However if you do so you cannot use as a double weapon.
Back to Main Page → 3.5e Homebrew → Equipment → Weapons
Leziadv |
---|