E6 (3.5e Sourcebook)

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Adopter: Ghostwheel (talk)
Original Author: Ryan Stoughton
Date Created: July 7, 2007
Status: Complete
Editing: Clarity edits only please
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E6 Rules[edit]

E6 is a radical take on D&D 3.5, where level 6 is made the "epic" level. Characters stop leveling at level 6, and instead gain more feats as they continue to advance. This allows games to remain at a certain level of play for simplicity and ease of DMing.

This supplement for the D&D game presents the E6 rules for D&D 3.5

Contents[edit]

Introduction

What is E6?
How E6 Works
What Levels Mean in E6

Rules

Monsters and Items in E6
Races With Level Adjustment
For the GM
Spells
On Allowing Feats
Extra Feats
Quick Templates for E6
List of Wondrous Items

Benefits of E6
FAQ

Using E6
Why is E6 Designed This Way?

Variant Rules

Conviction
The Death Flag
Raising the Stakes
Reading the Players



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Facts about "E6 (3.5e Sourcebook)"
AdopterGhostwheel +
Identifier3.5e Sourcebook +
Rated ByFangotango +, DanielDraco + and Aez +
RatingRating Pending +
SummaryE6 is a radical take on D&D 3.5, where level 6 is made the "epic" level. +
TitleE6 +