Eagle Evolutions (3.5e Evolution)
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Contents
EAGLE EVOLUTIONS[edit]
Knowledge: Religion
Eagle Evolutions by Level[edit]
The eagle begins as is typical, except that it starts with 2 hit dice.
- Level 5—Giant Eagle - The eagle gains the size, special attacks, and qualities of the giant eagle.
- Level 7—Divine Eagle - The giant eagle either becomes evil and gains the Fiendish template, or it becomes good and gains the Celestial template.
- Level 10—The giant eagle grows to huge size.
- Level 17—Roc - the giant eagle gains the size, special attacks, and qualities of the roc.
Personal Evolutions[edit]
- I. low-light vision
- II. improved evasion
- III. natural weapon: claw
- IV. smite evil/good
- V. resistance to acid 10 (good) or resistance to fire 10 (evil)
- VI. auxiliary appendage: wings
- VII. improved flight (wings)
- VIII. spell resistance 20
Feature Definitions[edit]
Wings: Gain the ability to fly. Flight speed is 30 feet with poor maneuverability.
Improved Flight: Flight speed is now 60 feet, with average maneuverability.
Author's Note[edit]
This was originally meant for use with the Animal Evolutionist homebrew class.
Facts about "Eagle Evolutions (3.5e Evolution)"
Author | Nolanf + |
Identifier | 3.5e Evolution + |
Rating | Undiscussed + |
Title | Eagle Evolutions + |