Fantasy Genetics (3.5e Variant Rule)

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Author: Ideasmith (talk)
Date Created: 2/2/2012
Status: Playable?
Editing: Clarity edits only please
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FANTASY GENETICS

Introduction[edit]

If the player characters are starting families, the parent’s ability scores should influence, but not determine, the scores of any children.

Rule Mechanics[edit]

To determine the stats for a newborn baby:

1. Determine the baby’s kindred. Use common sense, the amalgam template from Green Ronin Advanced Bestiary, or some other template that can combine the two kindreds.

2. Roll 1d90 on the Inherited Ability Scores Table below.

2a. Where the baby’s kindred has a fixed score, use that.

2b. For any other score, the 1d90 determines which row you use, the column determines which equation is used to determine the score (as modified by steps 3 and 4.

2c. Determine 'other scores' as described below.

3. Apply the baby’s race modifiers. If the kindred’s base score is below 10, use the Monster Player Characters’ Ability Scores table or the Monster Player Characters’ Intelligence Scores table, as appropriate. (These tables can be found in the DMG or the SRD.) If the result is higher or lower than is allowed by the rules, adjust until the result is appropriate.

4. Apply the baby template.


Table: RELEVANT SKILL

Die Roll Mothers Score – Mother’s Racial Modifier Father’s Score – Father’s Racial Modifier Determine this score in step 2c, as described below under 'Determining Other Scores'
1 Con, Cha Dex, Int Str, Wis
2 Con, Cha Dex, Wis Str, Int
3 Con, Cha Int, Wis Str, Dex
4 Con, Cha Str, Dex Int, Wis
5 Con, Cha Str, Int Dex, Wis
6 Con, Cha Str, Wis Dex, Int
7 Con, Int Dex, Cha Str, Wis
8 Con, Int Dex, Con Str, Cha
9 Con, Int Dex, Wis Str, Cha
10 Con, Int Str, Cha Dex, Wis
11 Con, Int Str, Dex Wis, Cha
12 Con, Int Str, Wis Dex, Cha
13 Con, Int Wis, Cha Str, Dex
14 Con, Wis Dex, Cha Str, Dex
15 Con, Wis Dex, Int Str, Cha
16 Con, Wis Int, Cha Str, Dex
17 Con, Wis Str, Cha Dex, Int
18 Con, Wis Str, Int Dex, Cha
19 Dex, Cha Con, Int Str, Dex
20 Dex, Cha Con, Wis Str, Int
21 Dex, Cha Int, Wis Str, Con
22 Dex, Cha Str, Con Int, Wis
23 Dex, Cha Str, Int Con, Wis
24 Dex, Cha Str, Wis Int, Con
25 Dex, Con Int, Cha Str, Wis
26 Dex, Con Int, Wis Str, Cha
27 Dex, Con Str, Cha Int, Wis
28 Dex, Con Str, Int Wis, Cha
29 Dex, Con Str, Wis Int, Cha
30 Dex, Con Wis, Cha Str, Int
31 Dex, Int Con, Cha Str, Wis
32 Dex, Int Con, Wis Str, Cha
33 Dex, Int Str, Cha Con, Wis
34 Dex, Int Str, Con Wis, Cha
35 Dex, Int Str, Wis Con, Cha
36 Dex, Int Wis, Cha Str, Con
37 Dex, Wis Con, Cha Str, Int
38 Dex, Wis Con, Int Str, Cha
39 Dex, Wis Int, Cha Str, Con
40 Dex, Wis Str, Cha Con, Int
41 Dex, Wis Str, Con Int, Cha
42 Dex, Wis Str, Int Con, Cha
43 Int, Cha Con, Wis Str, Dex
44 Int, Cha Dex, Con Str, Wis
45 Int, Cha Dex, Wis Str, Con
46 Int, Cha Str, Con Dex, Wis
47 Int, Cha Str, Dex Con, Wis
48 Int, Cha Str, Wis Dex, Con
49 Int, Wis Con, Cha Str, Dex
50 Int, Wis Dex, Cha Str, Con
51 Int, Wis Dex, Con Str, Cha
52 Int, Wis Str, Cha Dex, Con
53 Int, Wis Str, Con Dex, Cha
54 Int, Wis Str, Dex Con, Cha
55 Str, Cha Con, Int Dex, Wis
56 Str, Cha Con, Wis Dex, Int
57 Str, Cha Dex, Con Int, Wis
58 Str, Cha Dex, Int Con, Wis
59 Str, Cha Dex, Wis Con, Int
60 Str, Cha Int, Wis Dex, Con
61 Str, Con Dex, Cha Int, Wis
62 Str, Con Dex, Int Wis, Cha
63 Str, Con Dex, Wis Int, Cha
64 Str, Con Int, Cha Dex, Wis
65 Str, Con Int, Wis Dex, Cha
66 Str, Con Wis, Cha Dex, Int
67 Str, Dex Con, Cha Int, Wis
68 Str, Dex Con, Int Wis, Cha
69 Str, Dex Con, Wis Int, Cha
70 Str, Dex Int, Cha Con, Wis
71 Str, Dex Int, Wis Con, Cha
72 Str, Dex Wis, Cha Con, Wis
73 Str, Int Con, Cha Dex, Wis
74 Str, Int Con, Wis Dex, Cha
75 Str, Int Dex, Cha Con, Wis
76 Str, Int Dex, Con Wis, Cha
77 Str, Int Dex, Wis Con, Cha
78 Str, Int Wis, Cha Dex, Con
79 Str, Wis Con, Cha Int, Wis
80 Str, Wis Con, Int Dex, Cha
81 Str, Wis Dex, Cha Con, Int
82 Str, Wis Dex, Con Int, Cha
83 Str, Wis Dex, Int Con, Cha
84 Str, Wis Int, Cha Dex, Con
85 Wis, Cha Con, Int Str, Dex
86 Wis, Cha Dex, Con Str, Int
87 Wis, Cha Dex, Int Str, Con
88 Wis, Cha Str, Con Dex, Int
89 Wis, Cha Str, Dex Con, Int
90 Wis, Cha Str, Int Dex, Con

Ignore temporary changes to scores.

If a permanent score changes during the pregnancy, use the lower score.

Table: Kindred Growth Table

Kindred Baby1 Child2 Adult3
Human 0 years 4 years 15 years
Dwarf 0 years 9 years 40 years
Elf 0 years 23 years 110 years
Gnome 0 years 9 years 40 years
Half-Elf 0 years 5 years 20 years
Half-Orc 0 years 4 years 14 years
Halfling 0 years 3 years 20 years

1 Apply Baby template.

2 Replace Baby template with Child template

3 Remove Child template, remember that most character classes have a minimum age.

Determining Other Scores[edit]

1. Note how you would normally determine abilities for such an NPC.

2a. If you would roll each abilities separately: Do so.

2b. If you would make a number of rolls and then assign rolls to abilities:

2bi. Roll normally.

2bii. For each already determined score, in order if decreasing distance from 10.5, remove the closest rolled score.

2biii. Assign the remaining scores to the remaining abilities.

2c. If you would use a point buy system:

2ci. Subtract the points needed for already determined abilities from the number of points.

2cii. If the remaining points are insufficient to buy a 3 in all remaining scores, then place a 3 in all remaining abilities.

2ciii. If the remaining points are sufficient to buy an 18 in all remaining abilities, then place an 18 in all remaining abilities.

2civ. Otherwise, distribute remaining points amongst remaining abilities.

2d. If you would use an array:

2di. For each already determined score, in order if decreasing distance from 10.5, 'cross out' the closest score in the array.

2dii. Assign the remaining scores to the remaining abilities.





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AuthorIdeasmith +
Identifier3.5e Variant Rule +
Rated ByFoxwarrior + and Qwertyu63 +
RatingRating Pending +
TitleFantasy Genetics +