Heavy Whip (3.5e Equipment)

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Author: Leziad (talk)
Date Created: 21st July 2015
Status: Complete
Editing: Clarity edits only please
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Heavy Whip

Exotic Two-Handed Melee

Cost: 50 gp
Damage (Small): 1d6
Damage (Medium)1: 1d8
Critical: 19-20/x2
Weight2: 6 lbs
Type3: Slashing
HP4: 10
Hardness: 4

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.


A whipe made of heavily reinforced fabric or from a metal chain, it is designed to cause heavy damage. A heavy whip can damage creature with an armor bonus of +1 or higher or a natural armor bonus of +3 or higher. Like using a whip, using a heavy whip provokes an attack of opportunity, just as if you had used a ranged weapon. A heavy whip can deal lethal or non-lethal at the wielder's option.

A heavy whip count as a whip for the purpose of feats and ability. A class that is proficient with the whip is also proficient with the heavy whip.



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Leziad's Homebrew (4431 Articles)
Leziadv
AuthorLeziad +
ClassMelee +
Cost50 gp +
Critical19-20/x2 +
Damage1d8 +
Damage TypeSlashing +
Hardness4 +
Hit Points10 +
Identifier3.5e Equipment +
ProficiencyExotic +
Range+
RatingUndiscussed +
SizeTwo-Handed +
TitleHeavy Whip +
Weight6 +