Liberator Fish (3.5e Monster)

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Author: Bhu (talk)
Date Created: 11/11/2014
Status: Finished
Editing: Clarity edits only please
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Liberator Fish
Size/Type: Diminutive Magical Beast (Aquatic, Psionic)
Hit Dice: 1d10+1 (6 hp)
Initiative: +5
Speed: Swim 20 ft. (4 squares)
Armor Class: 19 (+4 Size, +5 Dex), touch 19, flat-footed 14
Base Attack/Grapple: +1/-16
Attack: -
Full Attack: -
Space/Reach: 1 ft./0 ft.
Special Attacks: Psilike Abilities
Special Qualities: Darkvision 60', Liberate
Saves: Fort +3, Ref +7, Will +3
Abilities: Str 1, Dex 20, Con 12, Int 16, Wis 16, Cha 16
Skills: Autohypnosis +7, Concentrate +5, Knowledge (Psionics) +5, Listen +5, Psicraft +7, Spot +5, Swim +7
Feats: Combat Manifestation
Environment: Any Aquatic
Organization: Solitary plus possible fish mooks
Challenge Rating: 1
Treasure: Standard
Alignment: Always Neutral
Advancement: By Character Class (usually Psion)
Level Adjustment: ---


"Bert...I don't like the way the other fish are lookin' at that blue fish. It's like they're talkin' without sayin' words..."

"I'm a lil more worried about how they're lookin' at us now..."

Liberator fish look like large bright blue goldfish, and are psionically active. They are called Liberator fishes, because they tend to spontaneously awaken fish they come into contact with, and seem to be able to control them. While this doesn't make them dangerous as opponents (unless the local fish are also dangerous), it can be problematic in other ways as they can deprive fishermen of their livelihoods. They are also known for ruining other industries based on rivers or lakes or seas.

Combat[edit]

Liberator Fish have no real means of combating foes (at least not till they gain some levels of Psion), so they tend to let Awakened minions do the fighting for them. They act purely in a directorial role, occasionally using their psychic powers if it can be done without risk.

Psi-like Abilities(Ps): At will: Conceal Thoughts, Mindlink, Psionic Charm 3/day: Mass Missive, Psionic Suggestion, Read Thoughts

Liberate(Su): As a Full Round Action a Liberator Fish may cast Awaken at will, but only on other fish (this includes Animals and Magical Beasts that are obviously fish with an Int of 2 or less). The Awakened fish do not get a Saving Throw against the Liberator Fishes Psi-Like Abilities.



Back to Main Page3.5e HomebrewMonsters

AlignmentAlways Neutral +
AuthorBhu +
Challenge Rating1 +
EnvironmentAny Aquatic +
Identifier3.5e Monster +
Level Adjustment--- +
RatingUndiscussed +
SizeDiminutive +
SubtypeAquatic + and Psionic +
TitleLiberator Fish +
TypeMagical Beast +