Mass Mount (3.5e Spell)
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Conjuration (Summoning) | |
Level: | Wizard 4 |
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Components: | V, S |
Casting time: | Full Round |
Range: | Close (25 ft. +5 ft./2 levels) |
Effect or Area: | One Mount/level, no two of which can be more than 30 ft. apart, See Description |
Duration: | 2 hours/level (D) |
Saving Throw: | No |
Spell Resistance: | No |
Zet cast the spell the party normally used to provide the party mounts except this time hell rained down
As Mount Spell except multiple mounts are summoned. If caster has Conjuration School Specialization and Conjuration Focus Caster may summon horses in mid air. If mounts are summoned off the ground the range is decreased by the height they are dropped from +5 ft per 10 ft of height. Each horse affects 2 adjacent 5x5 squares that do not overlap this way. A creature in a selected square takes 5d6 points of damage for per 10 ft above their height the horse was dropped from.
Example: Zet a 7th level mage wants to drop a horse 10 ft above a 5 ft goblin. This would need to be dropped from a height of 15 ft, so this would subtract 20 ft (15 ft +5 ft) from the range. For him the spell is at has a range of 40 ft. So for him the goblin would have to be in a square within 20 ft of him for him to be able to summon a horse to fall on it.
Material Component: A bit of Horse Hair
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