Mimic Sheep (3.5e Monster)

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Author: Bhu (talk)
Date Created: 11/11/2014
Status: Finished
Editing: Clarity edits only please
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Mimic Sheep
Size/Type: Medium Magical Beast (Shapeshifter)
Hit Dice: 5d10+5 (32 hp)
Initiative: +1
Speed: 40 ft. (8 squares)
Armor Class: 13 (+1 Dex, +2 Natural), touch 11, flat-footed 12
Base Attack/Grapple: +5/+5
Attack: Butt +6 melee (1d6)
Full Attack: Butt +6 melee (1d6)
Space/Reach: 5 ft./5 ft.
Special Attacks: Shapeshift
Special Qualities: Darkvision 60', The Power of Bastardhood
Saves: Fort +5, Ref +5, Will +5
Abilities: Str 10, Dex 12, Con 12, Int 16, Wis 14, Cha 18
Skills: Bluff +9, Hide +6, Knowledge (Geography, Local) +8, Listen +7, Move Silently +6, Search +8, Spot +7
Feats: Iron Will, Weapon Finesse
Environment: Any
Organization: Solitary, Pair, or Gang (3-6)
Challenge Rating: 5
Treasure: Standard, double magic items
Alignment: Usually Neutral or Chaotic Evil
Advancement: By Character Class, usually Sorcerer
Level Adjustment: ---


"Bert whut the hell you doin'?"

"I say Abner old boy, I'm giving this wench the ravishing she jolly well deserves."

"..."

"I got that wrong didn't I?"

"Yup...you don't 'spose you wanna explain where Burt is before I bury this axe in yer forehead?"

Mimic Sheep are the evil pranksters of nature. Appearing to be normal anthropomorphic sheep, they're ability to change shape into nearly anything gives them the opportunity to wreak endless havoc. If they had focus they could probably rule the world, but they're satisfied with being utter bastards. They are known for endless pranks, like dating famous individuals and spontaneously shifting gender in public so their significant other is accused of having a sexuality outside the mainstream, filling pit traps full of giant leeches, hypnotizing giant ticks and placing them on the faces of sleeping victims, and committing robbery, rape and other ghastly crimes while impersonating others. They also like to shapeshift into bird form and poop on townsfolk, because birds can get away with this. Mimic Sheep speak Common and up to 3 other languages.

Combat[edit]

Mimic Sheep are never straightforward combatants. They always prefer deception and trouble making to open brawling, and if faced with serious violence will flee, planning to enrage that same victim another day. Some of them have devoted their lives to screwing over the same people. They also tend to learn magic, and acquire as many items as they can to help them in their schemes.

Shapeshift(Su): Mimic Sheep may cast Shapechange as a Supernatural Ability a number of times per day equal to their Charisma Modifier. Caster Level is equal to Hit Dice.

The Power of Bastardhood(Ex): A Mimic Sheep's Racial Hit Die count as Sorcerer Levels for determining their Caster Level (this has no effect if they take no levels in that class).



Back to Main Page3.5e HomebrewMonsters

AlignmentUsually Neutral or Chaotic Evil +
AuthorBhu +
Challenge Rating5 +
EnvironmentAny +
Identifier3.5e Monster +
Level Adjustment--- +
RatingUndiscussed +
SizeMedium +
SubtypeShapeshifter +
TitleMimic Sheep +
TypeMagical Beast +