Poisondusk (5e Subrace)
From Dungeons and Dragons Wiki
- The small venomous and cunning variant of the Lizardfolk (5e Homebrew Race)
- Ability Score Increase: Dexterity +1
- Size. Poisondusks stand tall at around 3'4" and weigh around 60 to 70 pounds on average. Your size is small.
- Speed. Your base walking speed is 30 feet.
- Natural Weapon - Bite. You are proficient with your bite, which is a melee weapon that deals 1d4 piercing damage. You may use your dexterity or strength scores when determining attack and damage rolls with this attack.
- Personal Venom. You naturally produce your own venom that you are immune to. You can poison a creature with your venom with your bite attack or by injuring them with a weapon coated in your saliva. You must finish a long rest use your venom again. The venom dries out and becomes inert after one minute of being applied to a weapon. Your venoms save DC equals 8 + Constitution modifier + your proficiency bonus. A creature hit with an attack that is poisoned by you venom must succeed on a Constitution saving throw or be poisoned for 1 minute and take 1d4 points of poison damage. A poisoned creature receives an additional Constitution saving throw at the end of each of its turns, success ends the poisoned condition. Crafty poisondusk’s have been known to preserve their own venom.
- Natural Chameleon. When not wearing armor or robes or other coverings you can hide even while only lightly obscured. As a bonus action you gain advantage on your next Stealth check made until the end of your next turn.
- Ambush Predator. You have proficiency in the Stealth skill. When you deal damage to a creature that you are hidden from, you deal an additional 1d4 points of damage.
- Jungle Blooded. You have advantage on saves against poisons and the poisoned condition. You have resistance to poison damage.
Facts about "Poisondusk (5e Subrace)"
|Author||Gr7mm Bobb +|
|Features||Size +, Speed +, Natural Weapon - Bite +, Personal Venom +, Natural Chameleon +, Ambush Predator + and Jungle Blooded +|
|Race||Lizardfolk - Gr7mm +|
|Subrace Ability Mods||Dex +1 +|
|Subrace Features||Size +, Speed +, Natural Weapon - Bite +, Personal Venom +, Natural Chameleon +, Ambush Predator + and Jungle Blooded +|
|Summary||The small venomous and cunning variant of the lizardfolk. +|