[ All That Glitters]
||Dungeons and Dragons 1e
||2 – 5
| Product Blurb
| The dark jungle trees loom above you, and the scent of tropical blooms hangs heavy on the windless air. Overhead, brightly coloured birds wheel and dip through the branches. Swarming mosquitos buzz angrily as you raise a waterskin to your lips.
Still you push on, carefully following the riverbank and the fragment of your map. Those scraps of parchment came from this jungle - of that you are sure, for the carving around which they had been carelessly wrapped were the work of the local natives. Now you have left those peaceful craftsmen far behind and the map has led you to the uncharted territory of the murderous Atem.
Ahead, the river breaks into white water. These must be the rapids marked on the map. Reaching into your pouch, you draw out the fragments of the parchment, and once again you mind drifts ahead to your ultimate goal - the treasures promised at the journey's end. Riches! And hopefully an end to this stifling, humid jungle.
Can you unravel the map's mysteries and find your way to the promised treasure? Or will your dreams end only in death and an unmarked grave far from home! Only the bravest characters of levels 5-7 will live to discover that all that glitters is not gold, but much, much more!
This text is quoted from promotion material. Text and images are copyrighted by the original publisher.
In this scenario, a map to a treasure of gold leads the player characters through a jungle and wilderness inhabited by fierce tribesmen. The module includes a description of the "Wind Walkers' Passages", which are strange tunnels that pass right through a mountain range called the Hadarna Mountains.
The player characters acquire pieces of a map showing a journey through forest, mountains and desert leading to a temple and treasure.
UK6 All That Glitters was written by Jim Bambra, with interior art by Tim Sell and cover art by Brian Williams, and was published by TSR in 1984 as a 32-page booklet with an outer folder. This module is part of the UK series of modules and was written and developed by TSR UK division, but was printed in the US. Graeme Morris and Tom Kirby contributed to the storyline, Phil Gallagher was in charge of production. Cartography was by Paul Ruiz.
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