Publication:Dungeon Master's Guide II

From Dungeons and Dragons Wiki
Jump to: navigation, search
Dungeon Master's Guide II
ImageNeeded.png
System: Dungeons and Dragons 3.5e 
Abbreviation: DMG2 
Author: Jesse Decker, David Noonan, Chris Thomasson, James Jacobs, Robin D. Laws 
Publisher: Wizards of the Coast 
Item Code: 863170000 
Publication Date: June 2005 
Format: Hardcover 
Page Count: 288 
ISBN-10: 0-7869-3687-8 
Price: $39.95 ; C$55.95
 
Product Blurb
A follow-up to the Dungeon Master’s Guide, designed to aid Dungeon Masters and reduce game preparation time.

The Dungeon Master’s Guide II builds upon existing materials in the Dungeon Master’s Guide. It is specifically designed to facilitate play, especially when the Dungeon Master has a limited amount of preparation time.

Chapters include discussion on running a game, designing adventures, building and using prestige classes, and creating campaign settings. Ready-made game elements include instant traps, pre-generated locations, treasures, and a fully realized and rendered town.

This text is quoted from promotion material. Text and images are copyrighted by the original publisher.



Back to Main PagePublication List3.5e Publications

AbbreviationDMG2 +
AuthorJesse Decker +, David Noonan +, Chris Thomasson +, James Jacobs + and Robin D. Laws +
Help Wanted ReasonImaged Needed +
ISBN0-7869-3687-8 +
Item Code863170000 +
Media TypeHardcover +
Page Count288 +
Publication DateJune 2005 +
PublisherWizards of the Coast +
SystemDungeons and Dragons 3.5e +
TitleDungeon Master's Guide II +