Monster Manual (3e)
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The third core rulebook presents over 200 creeps, critters, and creatures that can help the Dungeon Master to diversify the most classic threats to the Player Characters: monsters. All game mechanics, including complete statistics block, used spells and common strategies are presented on the pages of this book together with illustrations of each of the monsters.
- Origins Award for Best Graphic Design of a Roleplaying Game, Adventure, or Supplement 2000.