| Product Blurb
| First, you find yourselves in the Gnarley Wood, fending off minions of the evil leprechaun who dwells there. Coming through this episode with flying colors, you continue to the Free City of Dyvers, where there has been a rash of break-ins at several inns.
Who is responsible for these crimes?
Evidence leads you to believe that a full-sized person can't have committed the burglaries-the apparent entrance points are far too small, and the footprints aren't those of humans or even demi-humans.
It's up to you, adventurers, to solve this mystery and collect the reward (if you can).
This adventure is adapted from two RPGA network tournaments.
This text is quoted from promotion material. Text and images are copyrighted by the original publisher.
The module details a linear, cross-country, convoy-guard adventure. In part one of the scenario, the player characters battle an evil leprechaun in Gnarley Wood.
In part two, which is set in the Free City of Dyvers, the characters must solve the mystery of the tiny burglars. This small-town adventure takes place as the PCs hunt for clues to the plot's central mystery.
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