Publication:Swords of Deceit
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This text is quoted from promotion material. Text and images are copyrighted by the original publisher.
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Plot Summary[edit]
The module contains three magazine-sized scenarios for the Lankhmar setting, the first of which is called "The Curse of Valinor".[1] In this scenario, the player characters become involved in intrigue among Lankhmar's nobles. The second scenario, "Return of the Rats", is a continuation of Swords of Lankhmar, in which Fafhrd and the Gray Mouser go missing and the PCs are recruited to find them.[1] The player characters are shrunk and sent into the Rat Kingdom of the Undercity to find Fafhrd and the Gray Mouser. The third scenario, "One Night in Lankhmar", begins in a gambling den. The scenario pits the player characters against gamblers, assassins, and illusions
This 10th to 15th level adventure is designed for the LANKHMAR City of Adventure setting and the Advanced Dungeons & Dragons game. It cannot be played without the Lankhmar City of Adventure book or the AD&D rules published by TSR Inc.
Publication History[edit]
Swords of Deceit was designed by Stephen Bourne, Michael Dobson, Steve Mecca, and Ken Rolston, with cover art by Keith Parkinson, and was published by TSR in 1986 as a 40-page booklet with a color map and an outer folder. According to the module cover, it is intended for 4-5 player characters of levels 10-15.
CA2 is the second module produced for use with the Lankhmar - City of Adventure campaign pack. This module contains the 40-page scenario booklet, five pre-generated characters, and a copy of the full-color city map.
Author | Stephen Bourne +, Ken Rolston +, Steve Mecca + and and Michael Dobson + |
Maximum Level | 15 + |
Media Type | paperback + |
Minimum Level | 10 + |
Module Code | CA2 + |
Publication Date | 1986 + |
Publisher | TSR + |
System | Dungeons and Dragons 1e + |
Title | Swords of Deceit + |