[ The Golden Khan of Ethengar]
||Dungeons and Dragons 1e
| Product Blurb
| Ethengar is a vast grassy plain, offering little protection from either the bitter winds of winter or the blistering sun of summer. This rough land tests the people who live on it every day, and those who survive that test grow strong and hardy. It is a land of warrior horsemen, as fierce and deadly as they are skilled.
Once a multitude of warring tribes, the people of Ethengar have united under the banner of a single leader, the Golden Khan. Learn more about him and his land in The Golden Khan of Ethengar, the twelfth in a series of Gazetteers for the Dungeons & Dragons game system. It gives you a comprehensive, in-depth look at his hand, including:
The geography of the Ethengar Plain, and life under the Golden Khan
A large, full-color map of the region
Separate DM and Player's Books
A four-page pull-out section of Ethengar warfare
Rules for creating Ethengar characters
And a new character class, the shaman, complete with unique spell abilities!
This text is quoted from promotion material. Text and images are copyrighted by the original publisher.
The gazetteer describes the land and people of the Ethengar tribes, who resemble the Mongols at the time of Kublai Khan. The 32-page "Player's Guide" gives a brief overview of the land, and includes rules for Ethengar player characters and a shaman character class. The 64-page "Dungeon Master's Guide" contains background information on the Ethengar tribes' history, politics, and leaders, including the Golden Khan and his court. The gazetteer also covers the geography of the steppes, the humanoids and other monsters that live there, and adventure scenario suggestions, as well as rules for adaptation to AD&D, and a large color map.
GAZ12 The Golden Khan of Ethengar was written by Jim Bambra, with a cover by Clyde Caldwell and interior illustrations by Stephen Fabian, and was published by TSR in 1989 as a 64-page booklet and a 32-page booklet, a large color map, and an outer folder.
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