Publication:Warlock of the Stonecrowns

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[  Warlock of the Stonecrowns]
Warlock of the Stonecrowns cover.jpg
System: Dungeons and Dragons 2e
Levels: 4 – 10 
Author: Wolfgang Baur 
Publisher: TSR 
Item Code: 3110 
Publication Date: 1995 
Format: Paperback 
Page Count: 64
Product Blurb
High in the Stonecrown Mountains, a new source of dark magic stirs, wakes, and spreads its wings to shroud the land in shadows.

The Warlock of the Stonecrowns, an awnshegh regent who is as evil as he is powerful, is draining other regents' sources of magical power, choking their ability to cast the most powerful form of magic of all - realm magic!

If that isn't enough, the Warlock threatens to close the only pass connecting the trade-kingdom of Cariele to the rest of Anuire. An army of orogs and ogres is gathering to the Warlock's banner: Are your heroes equal to the challenge of the twisted magic of the Warlock of the Stonecrowns?

This open-ended, "adjustable" BIRTHRIGHT adventure is suitable for use with either mid-level (4-6) or high-level (7-10) player characters.

This text is quoted from promotion material. Text and images are copyrighted by the original publisher.

Plot Summary[edit]

In Warlock of the Stonecrowns, an adventure recommended for a party of four to six characters of levels four to ten, the Warlock - a scion of the awnshegh Gorgon - is building an army in his Citadel in the Stonecrown mountains, and plans to wreak vengeance on his father by conquering or extorting alliances from neighboring domains. Various adventure hooks are provided, in addition to the player characters' need to investigate the sudden depletion of realm magic sources in domains adjacent to the Stonecrowns, as the Warlock is accumulating realm magic with the aid of an enchanted cauldron to further his evil scheme. Each stage of the Warlock's scheme is detailed in a four-year chart, allowing the characters to approach the adventure piecemeal, coming back whenever they have gains sufficient experience to face the next hazard.

Parties travelling to the citadel overland are likely to encounter the Warlock's army, while parties that find an underground network of caves and passages to get there may experience several encounters along the way. Suggestions are given for each of the routes to the citadel, with the details left for the referee to fill in.

This citadel is described in great detail, and is filled with the Warlock's minions and his magical traps. The adventure gives the personality and behavior of each group and important NPC. There is also an adjacent shadow world, which uses the same map as the citadel proper; characters that enter this shadow world can gain valuable information and may have some powerful foes.

The adventure climaxes with a showdown between the heroes and the Warlock. The module outlines the deals he is prepared to make and the certain circumstances in which he is prepare to make and under which he'll stick to his word.

Publication History[edit]

Warlock of the Stonecrowns was written by Wolfgang Baur and published by TSR in 1995.

Template:Publication Breadcrumb/2e Adventures

AuthorWolfgang Baur +
Item Code3110 +
Maximum Level10 +
Media TypePaperback +
Minimum Level4 +
Page Count64 +
Publication Date1995 +
PublisherTSR +
SystemDungeons and Dragons 2e +
TitleWarlock of the Stonecrowns +