Ranger (One)/Spell
Ranger Spells
A-Z Ranger Spells[edit]
72 Ranger spells.
Name | Level | Group | School | Ritual | Cast Time | Range | V,S,M | Source |
---|---|---|---|---|---|---|---|---|
Absorb Elements | 1 | Artificer, Sorcerer, Wizard, Druid, Ranger | Abjuration | 1 reaction | Self | S | Xanathar's Guide to Everything, "Varied" | |
Aid | 2 | Artificer, Bard, Cleric, Paladin, Ranger | Abjuration | 1 action | 30 feet | V, S, M | UA 2022 Cleric and Revised Species, "Varied" | |
Alarm | 1 | Wizard, Artificer, Ranger | Abjuration | true | 1 minute | 30 feet | V, S, M | "Varied" |
Animal Friendship | 1 | Bard, Druid, Ranger | Enchantment | 1 action | 30 feet | V, S, M | "Varied" | |
Animal Messenger | 2 | Bard, Druid, Ranger | Enchantment | true | 1 action | 30 feet | V, S, M | "Varied" |
Ashardalon's Stride | 3 | Artificer, Ranger, Sorcerer, Wizard | Transmutation | 1 bonus action | Self | V, S | Fizban's Treasury of Dragons, "Varied" | |
Barkskin | 2 | Druid, Ranger | Transmutation | 1 bonus action | Touch | V, S, M | UA 2022 Expert Classes, "Varied" | |
Beast Bond | 1 | Druid, Ranger | Divination | 1 action | Touch | V, S, M | Xanathar's Guide to Everything, "Varied" | |
Beast Sense | 2 | Druid, Ranger | Divination | true | 1 action | Touch | S | |
Commune with Nature | 5 | Druid, Ranger | Divination | true | 1 minute | Self | V, S | "Varied" |
Conjure Animals | 3 | Druid, Ranger | Conjuration | 1 action | 60 feet | V, S | ||
Conjure Barrage | 3 | Ranger | Conjuration | 1 action | Self (60 foot cone) | V, S, M | UA 2023 Player's Handbook Playtest 6, "Varied" | |
Conjure Volley | 5 | Ranger | Conjuration | 1 action | 150 feet | V, S, M | UA 2023 Player's Handbook Playtest 6, "Varied" | |
Conjure Woodland Beings | 5 | Druid, Ranger | Conjuration | 1 action | Self (10-foot radius) | V, S, M | ||
Cordon of Arrows | 2 | Ranger | Transmutation | 1 action | 5 feet | V, S, M | ||
Cure Wounds | 1 | Bard, Cleric, Druid, Paladin, Ranger, Artificer | Abjuration | 1 action | Touch | V, S | ||
Darkvision Spell | 2 | Artificer, Druid, Ranger, Sorcerer, Wizard | Transmutation | 1 action | Touch | V, S, M | "Varied" | |
Daylight Spell | 3 | Cleric, Druid, Paladin, Ranger, Sorcerer | Evocation | 1 action | 60 feet | V, S | "Varied" | |
Detect Magic | 1 | Artificer, Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Wizard | Divination | true | 1 action | Self | V, S | "Varied" |
Detect Poison and Disease | 1 | Cleric, Druid, Paladin, Ranger | Divination | true | 1 action | Self | V, S, M | "Varied" |
Dispel Evil and Good | 5 | Cleric, Paladin, Ranger | Abjuration | 1 action | Self | V, S, M | "Varied" | |
Dominate Beast | 4 | Druid, Ranger, Sorcerer | Enchantment | 1 action | 60 feet | V, S | "Varied" | |
Elemental Weapon | 3 | Primal | Transmutation | 1 action | Touch | V, S | ||
Enhance Ability | 2 | Artificer, Bard, Cleric, Druid, Ranger, Sorcerer, Wizard | Transmutation | 1 action | Touch | V, S, M | "Varied" | |
Ensnaring Strike | 1 | Ranger | Conjuration | 1 bonus action | Self | V | ||
Entangle | 1 | Druid, Ranger | Conjuration | 1 action | 90 feet | V, S | "Varied" | |
Find Traps | 2 | Cleric, Druid, Ranger | Divination | 1 action | 120 feet | V, S | "Varied" | |
Flame Arrows | 3 | Artificer, Druid, Ranger, Sorcerer, Wizard | Transmutation | 1 action | Touch | V, S | ||
Fog Cloud | 1 | Druid, Ranger, Sorcerer, Wizard | Conjuration | 1 action | 120 feet | V, S | "Varied" | |
Freedom of Movement | 4 | Artificer, Bard, Cleric, Druid, Ranger | Abjuration | 1 action | Touch | V, S, M | "Varied" | |
Goodberry | 1 | Druid, Ranger | Transmutation | 1 action | Touch | V, S, M | "Varied" | |
Grasping Vine | 4 | Druid, Ranger | Conjuration | 1 bonus action | 30 feet | V, S | ||
Guardian of Nature | 4 | Druid, Ranger | Transmutation | 1 bonus action | Self | V | ||
Gust of Wind | 2 | Druid, Ranger, Sorcerer, Wizard | Evocation | 1 action | Self (60-foot line) | V, S, M | "Varied" | |
Hail of Thorns | 1 | Ranger | Conjuration | 1 bonus action | Self | V | ||
Healing Spirit | 2 | Druid, Ranger | Conjuration | 1 bonus action | 60 feet | V, S | ||
Hunter's Mark | 1 | Ranger | Divination | 1 bonus action | 90 feet | V | UA 2023 Player's Handbook Playtest 6, "Varied" | |
Jump Spell | 1 | Artificer, Druid, Ranger, Sorcerer, Wizard | Transmutation | 1 action | Touch | V, S, M | "Varied" | |
Lightning Arrow | 3 | Ranger | Transmutation | 1 bonus action | Self | V, S | ||
Locate Animals or Plants | 2 | Bard, Druid, Ranger | Divination | true | 1 action | Self | V, S, M | "Varied" |
Locate Creature | 4 | Bard, Cleric, Druid, Paladin, Ranger, Wizard | Divination | 1 action | Self | V, S, M | "Varied" | |
Locate Object | 2 | Bard, Cleric, Druid, Paladin, Ranger, Wizard | Divination | 1 action | Self | V, S, M | "Varied" | |
Longstrider | 1 | Artificer, Bard, Druid, Ranger, Wizard | Transmutation | 1 action | Touch | V, S, M | "Varied" | |
Magic Weapon Spell | 2 | Artificer, Paladin, Ranger, Sorcerer, Wizard | Transmutation | 1 bonus action | Touch | V, S | "Varied" | |
Meld into Stone | 3 | Cleric, Druid, Ranger | Transmutation | true | 1 action | Touch | V, S | "Varied" |
Moonbearm | 2 | Primal | Evocation | 1 action | 120 feet | V, S, M | "Varied" | |
Nondetection | 3 | Bard, Ranger, Wizard | Abjuration | 1 action | Touch | V, S, M | "Varied" | |
Pass without Trace | 2 | Druid, Ranger | Abjuration | 1 action | Self | V, S, M | "Varied" | |
Plant Growth | 3 | Bard, Druid, Ranger | Transmutation | 1 action or 8 hours | 150 feet | V, S | "Varied" | |
Protection from Energy | 3 | Artificer, Cleric, Druid, Ranger, Sorcerer, Wizard | Abjuration | 1 action | Touch | V, S | "Varied" | |
Protection from Poison | 2 | Artificer, Cleric, Druid, Paladin, Ranger | Abjuration | 1 action | Touch | V, S | "Varied" | |
Greater Restoration | 5 | Artificer, Bard, Cleric, Druid, Ranger | Abjuration | 1 action | Touch | V, S, M | "Varied" | |
Revivify | 3 | Artificer, Cleric, Druid, Paladin, Ranger | Necromancy | 1 action | Touch | V, S, M | "Varied" | |
Searing Smite | 1 | Paladin, Ranger | Evocation | 1 bonus action | Self | V | ||
Silence | 2 | Bard, Cleric, Ranger | Illusion | true | 1 action | 120 feet | V, S | "Varied" |
Snare | 1 | Artificer, Druid, Ranger, Wizard | Abjuration | 1 minute | Touch | V, S, M | ||
Speak with Animals | 1 | Bard, Druid, Ranger | Divination | true | 1 action | Self | V, S | "Varied" |
Speak with Plants | 3 | Bard, Druid, Ranger | Transmutation | 1 action | Self (30-foot radius) | V, S | "Varied" | |
Spike Growth | 2 | Druid, Ranger | Transmutation | 1 action | 150 feet | V, S, M | "Varied" | |
Steel Wind Strike | 5 | Ranger, Wizard | Conjuration | 1 action | 30 feet | S, M | ||
Stoneskin | 4 | Artificer, Druid, Ranger, Sorcerer, Wizard | Transmutation | 1 action | Touch | V, S, M | "Varied" | |
Summon Beast | 2 | Druid, Ranger | Conjuration | 1 action | 90 feet | V, S, M | ||
Summon Elemental | 4 | Druid, Ranger, Wizard | Conjuration | 1 action | 90 feet | V, S, M | ||
Summon Fey | 3 | Druid, Ranger, Warlock, Wizard | Conjuration | 1 action | 90 feet | V, S, M | ||
Swift Quiver | 5 | Ranger | Transmutation | 1 bonus action | Touch | V, S, M | ||
Thunderwave | 1 | Arcane, Primal | Transmutation | 1 action | Self | V, S | "Varied" | |
Tree Stride | 5 | Druid, Ranger | Conjuration | 1 action | Self | V, S | "Varied" | |
Water Breathing | 3 | Artificer, Druid, Ranger, Sorcerer, Wizard | Transmutation | true | 1 action | 30 feet | V, S, M | "Varied" |
Water Walk | 3 | Artificer, Cleric, Druid, Ranger, Sorcerer | Transmutation | true | 1 action | 30 feet | V, S, M | "Varied" |
Wind Wall | 3 | Primal | Evocation | 1 action | 120 feet | V, S, M | "Varied" | |
Wrath of Nature | 5 | Druid, Ranger | Evocation | 1 action | 120 feet | V, S | ||
Zephyr Strike | 1 | Ranger | Transmutation | 1 bonus action | Self | V |
Ranger Spells by Spell Level[edit]
Ranger Spells by Spell Level | |||||
---|---|---|---|---|---|
1st Level | 2nd Level | 3rd Level | 4th Level | 5th Level | |
Suggested Prepared Ranger Spells[edit]
see individual spells for source.
- Jeremy Crawford, WotC Development Team (29 June 2023). UA 2023 Player's Handbook Playtest 6. (Dungeons and Dragons One D&D) Wizards of the Coast.
Sources and Notes[edit]
Main Page → One D&D → Class → Ranger
Main Page → One D&D → Spell
One D&D is Playtest Material Only These game mechanics are in draft form, usable in your D&D campaign but not refined by full game development and editing. They aren’t officially part of the game and aren’t permitted in D&D Adventurers League events, nor are they available for use on D&D Beyond. |
— D&D Beyond One D&D Playtest material |
Unearthed Arcana The material in Unearthed Arcana is not Official Material. It is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by final game development and editing. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Adventurers League events. |
—Notice on most 5e Unearthed Arcana PDFs |
Author | "Varied" + |
OneDnD Playtest | true + |
Publication | "Varied" + |
Unearthed Arcana | true + |