Zephyr Strike (One)
From Dungeons and Dragons Wiki
Zephyr Strike [1] [2] (Spell) (pointer)
Level: 1st-level
Class List: Ranger
School: Transmutation
Casting Time: 1 bonus action
Range: Self
Components: V
Duration: Concentration, up to 1 minute
Scales: False
Unofficial Description: You have a free disengage while the spell is active. You may make 1 attack with advantage that deals extra force damage and greatly increases your movement that turn.
Sources and Notes[edit]
- Jump up ↑ Mike Mearls, Jeremy Crawford, et. al. (November 2017). Xanathar's Guide to Everything. (5e 2014) Wizards of the Coast. ISBN 9780786966110. p. 171. Licensed: © Wizards of the Coast (used under 'fair use' clause).
- Jump up ↑ class tags — WotC RPG Team (5 October 2023). UA 2023 Bastions and Cantrips. (Dungeons and Dragons One D&D) Wizards of the Coast.
- A deprecated version of this spell was published in UA Starter Spells.
Main Page → One D&D → Spell
Main Page → One D&D → Unearthed Arcana
Facts about "Zephyr Strike (One)"
Canon | false + |
Cast Time | 1 bonus action + |
Component | V + |
Concentration | true + |
Level | 1 + |
Name | Zephyr Strike + |
Range | Self + |
School | Transmutation + |
SortText | Zephyr Strike (One) One + |
Spell List | Ranger + |
Summary | You have a free disengage while the spell is active. You may make 1 attack with advantage that deals extra force damage and greatly increases your movement that turn. + |
Unearthed Arcana | true + |