Reverse Causality (3.5e Maneuver)
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Ideal Heart (Boost) | |
Level: | 7 |
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Prerequisite: | Three Ideal Heart Maneuvers, Int 20 ot Wis 20 |
Initiation Action: | 1 immediate action |
Range: | 60 ft |
Targets: | Any number of creatures |
Duration: | 1 round |
Saving Throw: | None |
Select any number of creatures, in addition to yourself. Until the point in the initiative where you used this maneuver arrives again, all damage that would be dealt to the maneuver's targets heals them instead. All overheal this would cause may be distributed to other targets of the maneuver, at your discretion. The moment this maneuver heals one of its targets, all enemies are made aware of what's happening, and are likely not to attack.
Friendly fire neither heals nor damages the targets of this maneuver while it's active.
You must wait 3 rounds after initiating this maneuver to do so again, even if it is refreshed before then.
This is a supernatural ability.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Ideal Heart
Facts about "Reverse Causality (3.5e Maneuver)"
Article Balance | High + |
Author | SecondDeath777 + |
Discipline | Ideal Heart + |
Identifier | 3.5e Maneuver + |
Level | 7 + |
Rating | Unrated + |
Summary | Turn a tactical assault from your foes into an intense heal. + |
Title | Reverse Causality + |
Type | Boost + |