SRD5:Adult Brass Dragon

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This material from the 5th edition SRD is published under the OGL and CC-BY
Adult Brass Dragon [SRD5 OGL/CC-BY] [1] [2] [3]
Huge Dragon (Metallic Dragons, Brass Dragons), Chaotic Good
Armor Class: 18 (natural armor)
Hit Points: 172 (15d12+75)
Speed: 40 ft., burrow 30 ft., fly 80 ft.
STR DEX CON INT WIS CHA
23 (+6) 10 (+0) 21 (+5) 14 (+2) 13 (+1) 17 (+3)
Saving Throws: Dex +5, Con +10, Wis +6, Cha +8
Skills: History +7, Perception +11, Persuasion +8, Stealth +5
Damage Immunity: fire
Senses: blindsight 60 ft., darkvision 120 ft., passive Perception 21
Languages: Common, Draconic
Habitat: Desert
Challenge: 13 (10,000 xp)Proficiency Bonus (PB): +5

Features

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead. 

Actions

Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10+6) piercing damage.

Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6+6) slashing damage.

Tail. Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8+6) bludgeoning damage.

Frightful Presence. Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dragon’s Frightful Presence for the next 24 hours.

Breath Weapons (Recharge 5-6). The dragon uses one of the following breath weapons:

Fire Breath. The Dragon exhales fire in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 45 (13d6) fire damage on a failed save, or half as much damage on a successful one.
Sleep Breath. The dragon exhales sleep gas in a 90-­foot cone. Each creature in that area must succeed on a DC 18 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it. 

Legendary Actions

The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.

Detect. The dragon makes a Wisdom (Perception) check.

Tail Attack. The dragon makes a tail attack.

Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6+6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.


End of the SRD5 material

Unofficial Description: Brass Dragon over 100 years old


Variant: Dragons as Innate Spellcasters[edit]

[4] Many dragons have the ability to innately cast spells. Their Spellcasting Ability is Charisma, which also determines the number of spells it can cast.


Brass Dragon's Lair

[5] Brass dragon's lair in desert ruins, canyons, and caves.

Lair Actions

[5] When fighting inside its lair, an brass dragon can use lair actions. On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can’t use the same effect two rounds in a row:

  • Strong Wind
  • Blinding Cloud
  • Tracks in the Sand
  • Monstrous Images
  • Creature Awareness

If the dragon dies, effects fade in 1d10 days


Sources and Notes[edit]

  1. Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL & CC-BY.
  2. Note: Habitat is not part of the SRD5.
  3. habitat - Dungeon Master's Guide (5e) p.302-305
  4. Wizards RPG Team (September 2014). Monster Manual. (5e) Wizards of the Coast. ISBN 978-0786965618. p. 86. (paraphrased) Licensed:© Wizards of the Coast (used under 'fair use' clause).
  5. Wizards RPG Team (September 2014). Monster Manual. (5e) Wizards of the Coast. ISBN 978-0786965618. p. 89. (summarized)

Back to Main Page5eMonsterDragonBrass Dragon

Facts about "Adult Brass Dragon"
AlignmentChaotic Good +
AuthorSRD5 +
CRval13 +
Canontrue +
Challenge Rating13 +
Creature NameAdult Brass Dragon +
Experience Points10,000 +
FeaturesLegendary Resistance +, Multiattack +, Bite +, Claw +, Tail +, Frightful Presence +, Breath Weapons +, Detect +, Tail Attack + and Wing Attack +
HabitatDesert +
Has Lairtrue +
Hit Dice15d12+75 +
Hit Points172 +
Legendary Monstertrue +
MaturityAdult +
NameAdult Brass Dragon +
PublicationSRD5 +
SizeHuge +
SortTextDragon Brass Adult +
SubtypeMetallic Dragon + and Brass Dragon +
SummaryBrass Dragon over 100 years old +
TitleAdult Brass Dragon +
TypeDragon +